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=='''Boni & Notes'''== + 5 to all Piloting & Navigation tests on the bridge. +10 to Warp Navigation tests. the Warp encounter table is rolled twice, and the Navigator choose which one happens. The time spent in the Warp is reduced by half. Warp encounters happens every three days instead of 5. +10 BS to fire shipboard weapons ; +5 more BS (total +15) against planetary targets. +10 to any maneuver Action (including out of combat & ramming) +10 to all Social Skill tests on board (Melodium) + 20 to all command Tests involving Boarding actions and Hit & Run. Increases all Morale loss by 1. No penalties to Maneuver actions when traveling through nebulae, ice rings, plasma clouds, and other celestial phenomena consisting primarily of small particles. The ship may remain at void for a full year without suffering Crew Population or Morale loss. Inflict 3D10+21 when ramming. When suffering a Misfortune, the GM rolls twice & chooses the worse result.
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