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Genius The Transgression/Chapter Three:Systems and Foundations
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===Organization:=== The Artificers are the least organized of all the foundations, and they've always been that way, despite occasional attempts to revive the Medieval guild system of Masters, Journeymen, and Apprentices. Currently, however, some Artificers take the "Union" part of their title seriously. In some cities where Artificers are numerous and times are hard, Artificers form into Unions, made up of workers and led by a figure referred to simply as Boss. Artificer Bosses keep in touch at an International level via email and Apokalypsi, but there's no head to the organization, at least not currently, though they do produce a newszine called Collaboration. A Union Hall provides a place to stay, protection, and equipment, forming a sort of extended collaborative that resembles a Lemurian zotheca in its sprawling extent. Most Union Halls don't mind members of other foundations using their facilities, as long as they give back in kind. A few of the more powerful Unions work to regulate Mania and technological supplies, and have begun to encounter harassment and attacks from Lemurians, who don't appreciate a disorganized mess of a foundation honing in on their turf. Other than the Unions, the Artificers are mostly a bunch of harmless old tinkers and punk kids. The older generations of Artificers, those who haven't been radicalized by the influx of new blood, are almost entirely unaware of the younger generation's activities, or really of anything else. Though there are numerous short-lived zines, forums, and magazines, the newsletter Mechanical Experimenter is the best-regarded piece of print that Artificers reliably produce; everyone reads it, from the most clueless old kitbasher to the most aggressive revolutionary.
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