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=Gazetteer= ==Pan Back== *'''Alaya (Land)''' Long after the Saurian domination collapsed, an army of escaped slaves emerged from the Thousand Cities. They settled in the near eastand reasily rebuffed the initial attempts to dislodge them by unleashing demons upon their aggressors. Most recently, in the bloodless Inglorious War, the Pashnaar Empire united with Alaya, to form the Twin Star Empire, much to the chagrin of Sirdehaar. The Alayans have a strange version of Sturianism, involving many elements of Saurian mysticism and magic. *'''Alaya, City of Mages''' The eastern seat of the Empire. *'''Hugaar (City)''' The Granite City is the Empire's birthplace and the centre of the Sturian Church. When it rains, it sparkles and is held by many to be the most beautiful place on earth. Situated on the slopes of Mt. ????, it is overlooked by the other Star mountains and gazes upon the Placid Sea. The people of Hugaar tend o be blond and, though pale-skinned, tanned. They consider themselves a tribe of Sirdehaar, despite the distance, and rulers of the world. Many Hugarites are hathari witches or Sons of Lorn. *'''Hugaar (Land)''' is the Empire. *'''Kuril (Island, Sirdehaar)''' Kuril is where Sirdehaar's craftsmanship is strongest. Much of the Potomanchu silver has been worked here. Unlike the typically dark Sird, Kurilese tend to be fair, reflecting their origins as descendants of Hugaar colonists. Kuril has been a successful but small city for some time now with access to the Potomanchu silver, the city is growing and gaining in reputation. There are fortunes being made and the families of the founders are outdistancing their more staid cousins in Hugaar. *'''Pashnaar (Land)''' is the land around Pasin. *'''Pasin (City)''' is the principal administrative city of the Empire, twinned with Hugaar and now with Alaya, the City of Mages. *'''Sirdehaar (Land)''' The northern brother to Hugaar. *'''Star Mountains (Hugaar)''' ==Saphetian Alliance== A grouping of predominantly coastal city states on the eastern seaboard, including Sunium where the game starts, as well as Saphet, Filiers and Halys. Typically, these states switch allegiance between Hugaar and Sirdehaar, as convenience dictates, but they are normally considered to be a part of southern Sirdehaar. *'''Cascavel (Town, Sunium)''' The closest town to Tegayet. *'''Giant Isle (Sunium)'''A Rend who died of sorrow (no-one knows why) rested for the last time in the Pigeon River. He now forms the Giant Isle upon which the Convent of Santa Tereza is built. The nuns offer solace to any who seek it, asking no questions. The High Priestess, Aska, is not a woman or even Hathari, but is a true spirit, with no body. *'''Halys (City State of the Sapthetian Alliance)''' *'''Santa Tereza (Convent, Sunium)''' in Sunium, close to the Abbey of St. Alcuin and the Heartstone. The convent sits upon the Giant Isle (see above). The nuns offer solace to any who seek it, asking no questions, so there are at least a score of residents hiding from the world. The High Priestess, Aska, is not a woman or even Hathari, but is a true spirit, with no body. *'''Saphet (Principal city state of the Saphetian Alliance)'''. *'''Sunium (City State of the Sapthetian Alliance)''' *'''Storm Forest (Wild region at the intersection of Saphet, Tegayet and Ledrik).''' A region of hills and forest, this pine forest is hilly and difficult to navgate. It is the ideal spot for a small tribe of ogres who, centuries ago, fled servitude at the Star Mountains. ==Tegayet Plateau== The tortured landscape of the Tegayet plateau is dotted with towering granite outcrops. Some are blasted and barren. Some of these are riddled with tunnels, carved out by goblins into huge warrens. Some have nothing remarkable about them beyond their size and beauty. One of these outcrops is the Heartstone. Goblins and Tegay wildmen eke out a living up on Tegayet. [[Image: Tegayet.jpg|thumb|none|Tegayet]] *'''Aching River (Tegayet)''' cuts a deep gorge (Blood Cut) through the Tegayet plateau and runs over the Swift Falls down into Sunium. *'''Blood Cut Gorge''' Here, Sird tried to strike, with his great iron sword Niddig Hugger, at the Heartstone, to slay his brother. It was a different mountain that he destroyed however. The Aching River now runs through this gorge. *'''Blue Pass (Kirlan Way).''' Small Heartstone fort, north of a particularly difficult stretch of the Kirlan Way. *'''Goblin Ring (Mountains, Tegayet).''' A ring of granite outcrops serve as the spiritual centre of the goblin Low Tribes of southern Tegayet. Although the goblins tell of a great ancient empire centred here, no goblins live here today, fearing the ghosts of the ancients. Goblin shamans and heroes will enter, however, when great deeds are to be done, or great spirits to be coerced into servitude. *'''Heartstone (Mountain, Tegayet)'''. When Sird slew Hatha and his blood-water drowned the lands, only his heart remained in its original rocky form. It rolled down off the Sirdehaar mountains, coming to rest in what we now call Tegayet. Its interior is a maze of goblin tunnels, a warren of considerable size. Emperor Tullis was born close to the Heartstone (one legend has him born inside it). The Hearstone Knights have a small fortress, Fort Oakran, close to the heartstone, while St. Alcuin's is a day's ride. The most devout pilgrims enter a regime of starvation and ingestion of vision-inducing beans, wandering inside the Heartstone and talking with Mineera, Tullis, or Hatha himself. *'''High Mark''' A cluster of granite outcrops which serve as a meeting point for the eastern tribes of Tegayet, a mix of goblin and human groupings. *'''Highwall (Kirlan Way).''' Heartstone Fort that marks the boundary between Tegayet and Sunium. A series of rope lifts transports pilgrims and supplies up and down the escarpment. *'''Ledrik (Mountains, Tegayet Plateau).''' The Sparrow Kin, a Tegay Wildman clan, lives here. *'''Lance Bore.''' Here, the Pigeon River rushes into a hole in the ground, emerging below the Plateau. The noise is deafening and can be heard for miles around. *'''Oakran (Fort)'''. A modest fort close to the Heartstone. Ostensibly built and manned to prevent desecration of the holy site, the fortress prevents its reoccupation by goblins. The fortress is the last stop of Sturian pilgrims on their way to the Heartstone (the previous stop is St. Alcuin). *'''Pigeon River (Tegayet)''' runs parallel to the Aching River, descending into the ground before it comes off Tegayet and into Sunium. It joins the Aching River after the Swift Falls and leads on to the Giant Isle. *'''Pools (Tegayet)''' A set of springs near to the Heartstone, where ancient nymphs reside. *'''Reeds (Kirlan Way).''' Small Heartstone fort south of St. Alcuin's. *'''Saint Alcuin (Abbey, Tegayet)''' is close to the Convent of Sta. Tereza and the Heartstone, near to Sunium. *'''Saint Ilma Steps (Tegayet)'''. A set of steps cut into the escarpment of Tegayet, that allows descent into Saphet. The steps were cut by Rend, unfortunately.
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