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===Imbue Firewall=== ''Transmutation''<br/> '''Level:''' Pro 8<br/> '''Components:''' V, S<br/> '''Casting Time:''' 1 standard action<br/> '''Range:''' Personal<br/> '''Target:''' You<br/> '''Duration:''' 1 min./level (D)<br/> This spell creates a Firewall around you, which grants you several powerful resistances and abilities.<br/> You gain damage reduction 15/adamantine. You are immune to blindness, critical hits, ability score damage, deafness, disease, drowning, electricity, poison, stunning, and all spells or attacks that affect your physiology or respiration, because all respiration and physiology are provided for you by the Firewall while this spell is in effect. You take only half damage from acid and fire of all kinds. However, you also become vulnerable to all special attacks that affect Firewalls adversely.<br/> You gain a +6 enhancement bonus to your Strength score, but you take a -6 penalty to Dexterity as well (to a minimum Dexterity score of 1), and your speed is reduced to half normal. You have a rewrite failure chance of 50% and a -8 armor check penalty, just as if you were clad in full plate armor. You cannot drink (and thus canβt use potions) or play wind instruments.<br/> Your unarmed attacks deal damage equal to a club sized for you (1d4 for Small characters, 1d6 for Medium characters, 1d8 for Large characters), and you are considered armed when making unarmed attacks.<br/> Your weight increases by a factor of ten, causing you to sink in water like a stone. However, you could survive the crushing pressure and lack of air at the bottom of the ocean-at least until the spell duration expires.
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