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==Charms [http://wiki.white-wolf.com/exalted/index.php?title=Category:Charms_from_Second_Edition_Core *]== '''Martial Arts''' * [http://wiki.white-wolf.com/exalted/index.php?title=Charms:First_(Ability)_Excellency_(Solar) '''First Martial Arts Ability'''] 1m per die; Instant; Reflexive (Step 1 for attacker, Step 2 for defender).<br>This Excellency allows the Exalt to add dice to a roll based on the Ability for which it was purchased.<br>Source: Second Edition Core, p. 183 <br> '''Thrown''' * [http://wiki.white-wolf.com/exalted/index.php?title=Charms:First_(Ability)_Excellency_(Solar) '''First Thrown Ability'''] 1m per die; Instant; Reflexive (Step 1 for attacker, Step 2 for defender).<br>This Excellency allows the Exalt to add dice to a roll based on the Ability for which it was purchased.<br>Source: Second Edition Core, p. 183 * [http://wiki.white-wolf.com/exalted/index.php?title=Charms:Observer-Deceiving_Attack '''Observer-Decieving Attack:'''] 3m; Supplemental; Instant.<br>This Charm can prevent a Thrown attack from being noticed, concealing it with the power of the Exalts Essence. This Charm becomes less effective the more often the Solar Exalted uses it during a fight.<br>Source: Second Edition Core, p. 195. <br> '''Resistance''' * [http://wiki.white-wolf.com/exalted/index.php?title=Charms:Body-Mending_Meditation '''Body-Mending Meditation:'''] 10m; Supplemental; Until the day ends.<br>This Charm greatly enhances the rate at which the Chosen recovers from injury. This Charm may be activated even when the Exalt has been rendered inactive.<br>Source: Second Edition Core, p. 208 <br> '''Athletics''' * [http://wiki.white-wolf.com/exalted/index.php?title=Charms:Graceful_Crane_Stance '''Graceful Crane Stance:'''] 3m; Reflexive; One Scene.<br>Automatically keep balance on any surface at least as strong and wide as a human hair. This surface is treated as a 3 ft wide ledge capable of supporting 1000 lbs. when determining what movement and Athletics actions can be taken and what penalties to them might apply.<br>Source: Second Edition Core, p. 222-223 * [http://wiki.white-wolf.com/exalted/index.php?title=Charms:Monkey_Leap_Technique '''Monkey Leap Technique:'''] 3m; Reflexive; One Scene.<br>This Charm allows the Exalt to leap about prodigiously.<br>Source: Second Edition Core, p. 223. <br> '''Dodge''' * [http://wiki.white-wolf.com/exalted/index.php?title=Charms:Shadow_Over_Water '''Shadow Over Water:'''] 1m; Reflexive (Step 2); Instant.<br>This Charm allows the Exalt to temporarily regain her defensive advantage against a single attack.<br>Source: Second Edition Core, p. 227. * [http://wiki.white-wolf.com/exalted/index.php?title=Charms:Seven_Shadow_Evasion '''Seven Shadow Evasion:'''] 3m; Reflexive (Step 2); Instant.<br>This Charm can be used in response to an attack. This Charm is a dodge that allows a Solar to perfectly defend against the attack, even if it would normally be undodgeable.<br>''Conviction Flaw: This Charm does not function when the Solar's actions are contrary to his Motivation.''<br>Source: Second Edition Core, p. 227. <br> '''Larceny''' * [http://wiki.white-wolf.com/exalted/index.php?title=Charms:First_(Ability)_Excellency_(Solar) '''First Larceny Ability'''] 1m per die; Instant; Reflexive (Step 1 for attacker, Step 2 for defender).<br>This Excellency allows the Exalt to add dice to a roll based on the Ability for which it was purchased.<br>Source: Second Edition Core, p. 183 * [http://wiki.white-wolf.com/exalted/index.php?title=Charms:Flawlessly_Impenetrable_Disguise '''Flawlessly Inpenetrable Disguise:'''] 7m; Simple (Speed 6 in Long Ticks); Until the Character Sleeps.<br>This Charm allows the Chosen to disguise herself flawlessly, changing her coloration, sexual appearance and even size and voice. No mundane perception can penetrate this disguise, and even magical means of detection are at a severe disadvantage to see through the disguise.<br>Source: Second Edition Core, p. 227-228. * [http://wiki.white-wolf.com/exalted/index.php?title=Charms:Lock-Opening_Touch '''Lock-Opening Touch:'''] 3m; Supplemental; Instant.<br>This Charm allows the Chosen to open any lock easily, even if they lack tools (though the Charm gains the Obvious keyword if they do so). It is even difficult for Charms or other magical effects to contest this Charm.<br>Source: Second Edition Core, p. 229 <br> '''Stealth''' * [http://wiki.white-wolf.com/exalted/index.php?title=Charms:Easily_Overlooked_Presence_Method '''Easily Overlooked Presence Method;'''] 3m; Simple; One Scene.<br>This Charm makes it impossible to notice the Chosen unless they are somehow made particularly noticeable.<br>Source: Second Edition Core, p. 230.
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