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Legends - Combat Rules
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===RESILIENCE AND ARMOUR=== The '''Resilience''' trait and '''Armour''' directly reduce wounds received. However armour also slows the fighter, adding to the TN for Attack and Defend rolls equal to the Encumbrance. β’ Light armour (e.g. chainmail and leather) has 1 Damage Reduction and 0 Encumbrance. β’ Heavy armour (e.g. full plate armour) has 3 Damage Reduction and 1 Encumbrance. β’ Super-Heavy armour (e.g. titan-plate armour) has 5 Damage Reduction and 2 Encumbrance. Encumbrance also adds to the TN for Spellcasting of all sorts, and for all agility based tasks. For example 1 Encumbrance changes a 3+ check into a 4+ check.
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