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==CLONE== Class: Beta Cost: 1+ Verve Dice Pool: N/A Action: Instant Range: (Power Level + Clone) yards Area: N/A Duration: One scene Effect: The character creates multiple copies of herself within range, up to her dots in Clone + 1 at once, at a cost of at least one Verve per clone, and taking one turn. Each clone is an almost-identical copy of the originating character, with the same Attributes, Skills, powers, clothing and equipment, etc. (The player may opt to give her clones a distinct appearance to suit the rationale for this power, but gains no mechanical benefit in exchange.) The clones are not as powerful as the original character; each clone suffers a -2 penalty to all dice pools, and possess no super powers themselves. Clones have no Health, and disappear if they take any damage. Clones share no mental link with each other or the originating character, and must communicate normally. It is assumed that the clones have the same memories and agenda as the character and thus act in accordance (unless the player says otherwise, which would indicate the character being torn on the issue in question). A clone lasts until the end of the scene or until the originating character wills it out of existence. Clones have no verve or willpower. Clones act on the same initiative, but may not act on the turn they are created. The character may only have a number of clones at a time equal to twice her dots in Clone. This power is similar to the Duplicate power. Players considering Clone for their character may wish to look over the Duplicate power as well. Extras: Haste - The clones may act on the turn they are created. Hive Mind - The clones share thoughts and senses with the originating character. Robust - Each clone has health levels equal to their Stamina.
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