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===Construction Projects=== Large scale projects (roads, boats, castles, etc.) can be completed at the following rates given access to an urban center: *In areas with a Class I market commissioned work can be done at the rate of 500 gp/day *In areas with a Class II market commissioned work can be done at a rate of 400 gp/day *In areas with a Class III market commissioned work can be done at a rate of 250 gp/day. *In areas with a Class IV market commissioned work can be done at a rate of 100 gp/day. *In areas with a Class V market commissioned work can be done at a rate of 50 gp/day. *In areas with a Class VI market commissioned work can be done at a rate of 25 gp/day. For these purposes the amount of work done includes materials. There is also a limit to the number of large construction projects an area can maintain at one time. Areas with a Class VI or V market can carry out one project at a time, Class IV markets can carry out two projects at a time, Class III and II markets and carry out three projects at a time and Class I markets can carry out four at a time. This maximum number of projects includes all work being done in a region, so the adventurers may not be able to begin work right away. For each project capability roll 1d100 at the end of each week; there is a 25% chance the project can begin the beginning of the following week. Work of this scale can only be done within a number of hexes of the urban center, as follows: *Class I and II market. 3 6-mile hexes *Class III and IV market. 2 6-mile hexes *Class V market. 1 6-mile hex *Class VI market. The hex the urban center is in. Work being done outside the area requires the following: *Wages increase by 100%, due to logistical matters. *Guards are required if the work is being done in Borderlands or Wilderness. Assume there needs to be a monthly gp value of guards equivalent to the construction rate per day while in Borderlands territory and twice that in Wilderness. In areas with material scarcity building materials must be imported. Material costs are, assuming average materials, half of labor costs and are used at a rate as follows: every
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