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Morturi: The Legions
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=Legionnaire= ''' ''"Sir! Ready for war, sir!"''' '' <br>''- Titus Pullo''<br><br> * '''Class:''' Medium * '''Move:''' 4 * '''Attack:''' Gladius - Roll 4+ to deal 4 damage. * '''Life Points:''' 8 ===Legionnaire Special Rules=== '''Scutum''' - Melee attacks against the front facing of the Legionnaire receive a -1 damage reduction. This is an ''armour'' effect. ===Legionnaire Tricks=== Novicius Gladiators have 0 tricks. Palus Gladiators select 3 tricks. Primus Palus Gladiators gain all 7 tricks. * '''Combat Control''' Any enemy gladiator moving out of a square adjacent to this gladiator must spend +1 movement point for that square of movement. * '''Co-ordinated Action''' On his turn, the Legionnaire can choose not to act at all, instead naming an allied Gladiator from the ''Legions'' faction who has not yet acted this Battle Turn. Immediately after that Gladiator acts, this Legionnaire gets a free full turn. * '''Fling Dart''' Instead of making a melee attack, the Legionnaire may fling a dart. This is a ranged attack with a range of 3 squares, that hits on a 4+ and deals 1 point of damage. It may not be used against an adjacent enemy. * '''Formation Fighting''' As long as there are two allied Gladiators adjacent to him, this Legionnaire deals +1 damage on his attacks. * '''Military Training''' The Legionnaire may spend 4 movement points to gain +1 damage for the rest of the current turn. * '''Warrior Disicipline''' Any attack roll against this gladiator that rolls "2" or less automatically misses. * '''Will to Live''' The gladiator receives a +1 bonus to the dice roll on Survival checks.
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