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= Chancel - Locus Enlightenment, Sanctum Excelestia = [http://img248.imageshack.us/i/sanctumexcelestia.jpg HG's Impression 1] '''Qualities''' Megalomaniac King/Queen (-4) Normal Magic (3) Alchemy (1) 2 Banes (-1) Convenient Gates (2) Anchorable Magical residents (4) ==Government== [[File:SpireofLight.jpg|200px|thumb|right|Diamond Palace]] The Sanctum is under the absolute Executive rule of the Emperor who answers only to the Shepherdess. Judicial Rule is under the Absolute Court headed by the Shepherdess and the Supreme Court headed by the Noble of Justice and her Circle of Justiciaries. Legislative and administrative rule is divided amongst the 4 major domains under the 4 queens: '''Alicia - High Queen of the Diamond Tower.''' Technically, having inherited the title of 'High Queen' from her predecessor, Alicia commands the Council of Four Queens and the Round Table of Dominums. However, as she has only recently joined the Famiglia, responsibility over the Council of Four Queens has fallen on the reluctant shoulders of Elune while the Round Table of Dominums is overseen by Han Gua. '''Lyna - Queen of the Ruby Gardens.''' The Ruby Gardens refers to the entirety of the Arcane Arts Academy Complex within the Outer Circle where the majority of mages of Excelestia train and live. However, to most of the citizens, the 'Ruby Gardens' itself refers to the seat of government, the Ruby Palace, a magnificent rose-shaped palace of crystal grown from the very essence of the Chancel itself in the middle of the Ruby Gardens. '''Elune - Queen of the Sapphire Sky.''' The Sapphire Sky refers to the entirety of the sky in between the floating structures of the Sanctum. While Elune governs no real land, she controls all traffic in the airspace around the Sanctum. Her official seat of government is the Sapphire Palace, a beautiful crystalline Sapphire star floating high up within the Inner Circle, though she is rarely ever there. She usually lives in her observatory on a lonely island high above the Sanctum. '''Jessie - Queen of the Emerald Fields.''' The Emerald Fields refer to most of the land floating in the Ciellan Expanse, the sky beyond the Outer Wall. The Emerald Fields house a good portion of the Sanctum's agricultural and mining settlements. Her seat of government is the Emerald Palace, a beautiful viridian structure of moss-covered wood and succulent, fresh folliage that grow and thrive all year round, coiled around a giant magnificent Emerald of a green deeper than the land that surrounds it. == Homes and Households == [[File:E660087c66284323f8686e5d5bbed09ee9cee1ba.jpg#filelinks|200px|thumb|The Quartz Workshop]] '''The Diamond Palace - ?????''' Home of Alicia. Personal Assistant : Lymle '''The Ruby Palace - ????''' Home of Lyna. Personal Assistant : Flowerchild '''The Garnet Fortress - ????''' Home of Charles. Personal Assistant : Sieghart '''The Quartz Workshop - ????''' Home of Emil. Personal Assistant : Leonie '''Aquamarine Depths - The Great but Rather Wet Library, Rapture''' Home of Mana. Personal Assistant : Sango(?) == Noteworthy Locations == [[File:BerylEarth.png|200px|thumb|right|The Beryl Earth]] '''The Amethyst Shores''' Governed officially by Illumina, provisionally by the Arch-Artificer of the Great Guild of Alchemists. The Amethyst Shores are a group of closely-packed islands within the Outer Circle where the majority of the Alchemists of Excelestia live. While alchemists can be found just about anywhere, the Amethysts Shores are really the only place where they can make things explode to their hearts content without causing tempers to explode all around them. Alchemists can also be found en masse at the Ruby Gardens. '''The Garnet Fortress''' Governed mainly by Charles, the Garnet Fortress encompasses the Inner and Outer Walls of the Sanctum and the bastion of the Knights. '''The Beryl Earth''' Governed mainly by Regine, the '''The Quartz Workshop''' A watch-mender's workshop somewhere within the Diamond Tower, Emil's home and favourite haunt. '''Chez Charles''' ==Security== The city has a number of defense corps organized to different degrees by a number of Nobles. '''The Chivalrous Gentlemanly TownWatch''' '''The Magical Avengers of Love and Peace, Magical Taskforce Ruby Gardenia''' Organized by the 5th Noble of Magic, a rather...odd Master of Magic who believed that wearing frilly clothing is a form of sacrifice to society and preached that magical power is exponentially proportional to the frilliness of one's clothing. Now maintained by the 7th Noble of Magic, Lyna, who keeps up most of the traditions of the 5th. '''The Upholders of Equivalent Exchange, the Eternally Passionate Flameheart Alchemists (EPFA)''' Organized by the previous Noble of Alchemy, a rather fluffy and passionate Lady Alchemist, and maintained by the recently appointed Noble, Illumina, the EPFA are at best socially-involved nerds, at worst really, really messy vigilantes (unfortunately, more often the latter). They mainly keep the domain of the Alchemists, the Amethyst Shores, as well as their portion of the Ruby Gardens, safe...for a given value of 'safe'. '''The Infallibly Just Circle of Justiciers''' '''The Eternally Loyal Shieldmaidens of [Insert Place Name Here]''' Organized by the current Noble of Loyalty, '''The Ever-Watchful Lantern Kindlers and Lamp Bearers of the Stars''' '''The Righteous Karmic-Retributioneer Monks of Karma''' '''The LoreKeepers and Agents of Literary Vengeance, the Combat Librarians''' == Groups == Besides the defense forces of the Chancel, the Sanctum also harbours a number of groups. '''The Bureau''' An organization that manages magical girl contracts and Nightmare bounties as well as sell equipment and information. While they have A headquarters in the chancel and do cooperate with the Shepherdess and the Enlightened, they are not quite 100% under the control of the Shepherdess. Their inner workings are quite mysterious and shady at best. '''The Enclave of Emerald Alchemists''' Also known as the 'Emerald Artisans', this society of Alchemists was founded by the 7th Noble of Light, TanetNephthys, and the 1st Noble of Alchemy, Armagustine Trimegistus, after the passing of the third Noble of Maricarum, Hermes Trimegistus, founder of the Emerald Arts. In a major nettle rite wrought by the 2nd Noble of Botany, Ephistopheles, against the Noble of Alchemy, in a daring move to split the art into two major paths forever, the Enclave was splintered in two - The Cleave fo Botanists and the Enclave of Emerald Artisans. The Botanists left the Sanctum, carrying with them the entirety of botanic knowledge. The Alchemists, however, managed to keep the Principa Alchimia safe and prevented the botanists from acquiring an absolute monopoly over the Emerald Arts. The two now jealously guard their arts, for if one were to acquire the arts of the other, they would become unstoppable. The botanists are known to pass through the Chancel to deal with the Emerald Artisans. == Laws == The Chancel operates on general principles of Justice commonly found in any other society where concepts of Law and Justice exist. It has a few notable exceptions such as: - Any deed with noble ends are exempt from law's scrutiny upon its means. This means even the most foul of deeds is considered lawfully just as long as its ends are noble. It comes with a very, very important caveat - the good of the outcome must far exceed the evil committed. This is particularly difficult to achieve with murder, as murder, the theft of the sanctity of one's life, is the basest, most evil of crimes that even the earth itself abhors. - N.B. The Chancel operates on the Code Napoleon, that the suspect is guilty until proven otherwise, as Lady Justice willed it to be in the prosaic realm. == Notable Individuals == === Foreguard Support Staff === '''Mira''' A young maid dedicated to serving the Foreguard. '''Captain Captain Captain''' Captain of the Foreguard Airship Excellion, a tall, lanky, yet muscular man with a full bushy beard and a true sailor's heart. '''Orville''' Chief Requisitions Officer for the Foreguard. His task is mainly acquiring equipment and supplies for the Foreguard's away-missions, though he's also an expert at acquiring just about anything the Foreguard needs. === Other Individuals === '''Orphus Denilzante''' Chief Magitech Engineer of the Sanctum and designer of the Deus Ex Machina. '''Reno Orfayne''' Owner of Reno's Empirio, the one-stop fashion designer for Nobles, known to be second only to his Master, Enzel Haulor of 7th Avenue and 91st Street NY. '''Sammy Westine''' Proprietor and Chief Engineer of Westine Airships, Sammy is the young brilliant mind behind this generation's latest magitech airships. Having mastered Alchemy, Magic and Magitech at a young age, she went on to implement her excellent knowledge in airship design and construction. Her airships are used not just within the Sanctum but all over Creation. While she does produce combat-ready airships, she only produces them as personal favours for Nobles she trusts. These make proud flagships in any war fleet. It is rumoured that she is working with Aeril Jotunstrom, Noble of Ships, from Locus Atlantis, on warships capable of sailing the world beyond creation and taking part directly on the frontlines of the Valde Bellum. '''Mac''' LightHouse Chief Engineer and GateKeeper who maintains the Lighthouse and manages the chancel's gates. '''Victor'''
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