Editing
Norrathians: Skills
(section)
Jump to navigation
Jump to search
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
==Synergy== If you have 5 or more ranks in Knowledge (arcana), you get a +2 bonus on Spellcraft checks. If you have 5 or more ranks in Knowledge (construction), you get a +2 bonus on Search checks made to find secret doors or hidden compartments. If you have 5 or more ranks in Knowledge (geography), you get a +2 bonus on Survival checks made to keep from getting lost or to avoid natural hazards. If you have 5 or more ranks in Knowledge (history), you get a +2 bonus on Bardic Knowledge checks. If you have 5 or more ranks in Knowledge (local), you get a +2 bonus on Gather Information checks in that locality. If you have 5 or more ranks in Knowledge (monster lore [any]), you get a +1 bonus on all skill checks made against that type of opponent. Every further 5 ranks gives you another +1 bonus. If you have 5 or more ranks in Knowledge (nature) you get similar bonuses against animals, plants, and vermin. Note that this bonus applies only to skill checks β checks made for an action granted by an ability, such as an Undead Empathy check, are not skill checks. If you have 5 or more ranks in Knowledge (monster lore [unnatural]), you get a +2 bonus on turning checks against elementals and outsiders. If you have 5 or more ranks in Knowledge (monster lore [undead]), you get a +2 bonus on turning checks against undead. If you have 5 or more ranks in Knowledge (nature), you get a +2 bonus on Survival checks made in natural environments. If you have 5 or more ranks in Knowledge (religion), you get a +2 bonus on turning checks against undead. If you have 5 or more ranks in Knowledge (planes), you get a +2 bonus on Survival checks made while in other planes, and you get a +2 bonus on Spellcraft checks relating to planer travel spells. If you have 5 or more ranks in Survival, you get a +2 bonus on Knowledge (nature) checks.
Summary:
Please note that all contributions to RPGnet may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see
RPGnet:Copyrights
for details).
Do not submit copyrighted work without permission!
Cancel
Editing help
(opens in new window)
Navigation menu
Personal tools
Not logged in
Talk
Contributions
Create account
Log in
Namespaces
Page
Discussion
English
Views
Read
Edit
View history
More
Search
Navigation
RPGnet
Main Page
Major Projects
Categories
Recent changes
Random page
Help
Tools
What links here
Related changes
Special pages
Page information