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Ogre:CharacterCodex:Movement
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===Changing Speed=== You can try to go faster than your normal speed if you want to, but have a penalty to your move action as describe in the following table. If you move more slowly, it is easier to move. {|border="1" cellspacing="0" cellpadding="5" !Speed level !Speed Multiplier !Move Modifier !Maneuverability modifier !Charge Bonus |- |Step by step | x1/8 | +8 | +3 | - |- |Slow Pace | x1/4 | +4 | +2 | - |- |Stroll | x1/2 | +2 | +1 | - |- |Walk | x1 | 0 | 0 | 0 |- |Hustle | x2 | -2 | -1 | +2 |- |Run | x3 | -4 | -2 | +4 |- |Dash | x4 | -8 | -3 | +8 |- |Sprint | x5 | -16 | -4 | +16 |- |Sprint+ | +1 multiplier | x2 previous penalty | -1 per multiplier | x2 previous bonus |- |} Speed Multiplier: The number of times you can use your base speed in a standard movement. At hustle speed, a medium creature with a base speed of 6 squares can move 12 squares in a standard action. At a stroll speed, a medium creature with a base speed of 6 squares can move 3 squares. Move Penalty: Your move speed can give more chance to trip when moving at high speed resulting in a penalty that apply to all Movement skill check made at this speed while moving more slowly make you better at moving. Maneuverability modifier: The faster you go, the less in control you are. This penalty in the number of maneuverability level you lose while going at this speed. Charge Bonus: When charging, the faster you go, the stronger your blow will be. But because of your maneuver penalty, it might be impossible to charge correctly at high speed because of your lack of control on your movement.
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