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== Traits and Abilities == *Racial Traits **Base Speed: 25ft **Lucky: reroll 1s (attack, ability, save). Must use reroll **Brave: Advantage versus fear saves **Size: Small **Nimble: can move through spaces occupied by Medium or larger folk [http://http://community.wizards.com/comment/50816761#comment-50816761 FAQ] **Lightfoot Stealth: can attempt to Hide when obscured by Medium or larger folk **Languages: Common, Halfling *Class Traits **Class Proficiencies: Common Weapons, Light Armour, Medium Armour, Shields **''Blessing of the Trickster'', grants another person Advantage on Dexterity (Stealth) checks. Duration one hour unless used again **Channel Divinity, 2 per short rest: ***''Invoke Duplicity'': perfect illusion of self for one minute within 30'. Requires Concentration. As a bonus action, can move illusion 30β to a max of 120β away. Can cast from space of illusion, but must use own senses. If self and illusion are within 5β of enemy, have Advantage on attack. ***''Cloak of Shadows'': become invisible until end of next turn, broken if attack or cast. ***''Turn Undead'': audible within 30β, Wisdom Save (can Dash, Dodge if trapped), lasts 1 minute unless damaged. Undead CR0.5 or less are destroyed *Background Traits ** Rustic Hospitality: Can find a place to hide/rest/recuperate amongst commoners *Feats **Medium Armour Mastery ***Maximum usable Dexterity bonus increased to +3 ***Medium armour does not impose Disadvantage on Stealth checks
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