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===Advantages=== Agile Feint, Acrobatics instead of deception to feint Animal Empathy, Interact with animals normally (cats in particular) Assessment, Size up opponent's combat capabilities Attractive, +2 to deception/persuasion to deceive, persuade, seduce a target Benefit, Athletics Based on Agility, Use agility for athletics checks Benefit, Wealth (well-off), Middle class Defensive Attack, defensive attack maneuver -5 to attack bonus, +5 to dodge and parry Defensive Roll 2, +2 to Active toughness Diehard, automatically stabilize Equipment 2, light pistol, jacket armor Evasion 2, +5 to dodge vs area effects Fighting Style: Capoeira, Skill base: Acrobatics Improved Grab, grab with one arm, not vulnerable while grabbing Improved Initiative, +4 to initiative rolls Improved Trip, no penalty to trip, opposed check vs Acrobatics or athletics Instant Up, stand from prone as a free action Languages 1,(Native: English Additional: Japanese) Luck 3, 3 rerolls/adventure Power Attack, -5 to attack bonus, +5 to effect bonus Prone Fighting, no penalty for being prone Uncanny Dodge not vulnerable when surprised or caught off guard Advantages Total: 25
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