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== CHARACTER CREATION == <font size=1>[https://wiki.rpg.net/index.php/SavageWorldAdvEd.FadingSuns Back to the Top]</font size></br> *'''Traits''': Spend 5 points for '''Attributes''' and 15 points for '''Skills''' (including the base starting skills). All characters are somewhat exceptional and can add one of the following bonuses... :: * d6 starting with any one Attribute '''''Trait''''' instead of d4 with a maximum of a starting d12+1 :: * Two '''''Skills''''' at d4 (or d6 for base starting skills) and a maximum starting of a d12+1 in each. :: * A free '''''Edge''''' (must still qualify for it). *'''Pick a Species''': Most should be ''Human'' but others might include the ''Ur-Obun'' (spiritual and peaceful), ''Ur-Ukar'' (warrior culture that live underground and ritually scare their bodies) and the ''Vorox'' (large, six-limbed aliens that most considered barely sentient). :: '''Humans''' gain a free '''''Edge''''' (most still qualify for it) and one '''''Attribute''''' Trait starts at a d6 instead of a d4 (and its max starting is a d12+1). *'''Pick a Faction''': character gain either the '''Commission''', '''Noble''' or '''Ordained''' faction edge for free. Characters wishing to play a Freeman instead gain one addition '''Bonus Edge''' for free (most still meet prerequisticss) but their '''Status''' and '''Wealth''' levels are automatically set at 2 (d4). Non-Human characters that choice a faction must also take the '''Minor Influence''' Hindrance to reflect their status within these groups (they are not fully accepted). *All characters with a Faction Edge also gain either the '''Imperial Charter''' (if a Noble) or '''Cohort Badge''' (if a Priest or Guildsman) for free. *All characters start with the '''Tech Recognition''' edge for free. *Pick your '''Hindrances'''. These can be spent as normal per SWAE. A character can also spend a Minor Hindrance to take a ‘Wealth Boon’. *Pick your starting gear (as noted above in '''Standard Characters Gear''') So all starting characters begin with 5 attribute Traits and 15 skill points plus a Faction Edge (Noble, Guild or Priest; along with a Questing Order edges) and the Tech Recognition edge for free. All characters also gain either a free Edge, bonus skills or a +1 step to one attribute. They then gain their Species bonuses.
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