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== '''''@-WILLs''''' == Battlemind's Demand I draw my foe's concentration, compelling the foe to strike at me. Augmentable, Psionic Minor Action, Close Burst 3 Target: One creature in burst Effect: I mark the target until I use this power again, or until the end of the encounter. Augment 1: Target: one or two creatures in burst. Blurred Step I bend reality with the power of my mind, flashing across the space between me and my enemy. Psionic Free Action, Personal Trigger: An adjacent enemy marked by me shifts. Effect: I shift 2 squares. Special: I can use this power only once per turn. Mind Spike I force my enemy to feel the pain it has inflicted upon my friend. Force, Psionic, Psychic Immediate Reaction, Melee 1 Target: The triggering enemy Trigger: An adjacent enemy marked by me deals damage to my ally with an attack that doesn't include me as a target. Effect: The target takes force and psychic damage equal to the damage that its attack dealt to my ally. Basic Melee Attack (Craghammer) +11 vs AC (1d8+2)+7 Conductive Defense My attack surrounds a foe with a shroud of crackling lightning, threatening retribution for strikes against my allies. Augmentable, Lightning, Psionic, Weapon Standard Action, Melee 1 Target: One Creature Attack: +11 vs Reflex Hit: (1d8+2)+7 lightning damage. Until the start of my next turn, the target takes my Con modifier (4) lightning damage whenever it hits one of my allies. Twisted Eye I flood the mind of my foe with psionic energy, befuddling its vision and distorting its perception of nearby threats. By increasing the flood to a torrent, I can blind the foe completely. Augmentable, Psionic, Weapon Standard Action, Melee weapon Target: One creature Attack: +11 vs AC Hit: (1d8+2)+7 damage. until the end of my next turn, the target takes a penalty to attack rolls equal to the number of my allies adjacent to it. Augment 1: Special: When making an opportunity attack, I can use this power in place of a melee basic attack. Augment 2: Hit: (1d8+2)+7 damage, and the target is blinded until the end of my next turn. Vicious Cobra Strike In my foe's mind, my weapon takes the form of a hissing serpent, its strikes hindering that enemy's attacks. Augmentable, Psionic, Psychic, Weapon Standard Action, Melee weapon Target: One or two creatures Attack: +11 vs AC Con (4) psychic damage and I mark the target until the end of my next turn. if I target only one creature with this power, the attack deals (1d8+2)+7 psychic damage instead. Augment 1: Hit: As above, and I also mark one enemy adjacent to the target until the end of my next turn. Augment 2: Close Burst 1 Target: All enemies I can see in burst Hit: (1d8+2)+7 psychic damage, the target is marked, and takes a -2 penalty to attack rolls end the end of my next turn. Lodestone Lure As I raise my weapon, a foe is telekinetically pulled toward me. Augmentable, Psionic, Weapon Standard Action, Melee 2 Target: one creature Attack: +11 vs Will Hit: Con (4) damage, and I pull the target 1 square. Until the end of my next turn, the target can move only to squares that are adjacent to me. Augment 1: Melee 5 Hit: As above, but I pull the target 4 squares. Augment 2 Melee 5 Hit: (1d8+2)+7 damage, and I pull the target 4 squares and knock it prone. Until the end of my next turn the target can move only to squares that are adjacent to me.
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