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==Hindrances== :'''Can't Swim''' - ''Campaign'' :'''Secret''' - ''Ancestry'' (Major) - As a child Malakai accidentally killed someone while shifted. ::If this should ever be discovered by anyone but the closest allies, trade this Hindrance for Enemy, Shamed, Wanted, or another appropriate Hindrance approved by the GM. :'''Cautious''' - ''Minor'' - His tendency to run up the side of buildings notwithstanding, Malakai prefers to plan than make rash decisions. :'''Loyal''' - ''Minor'' - While he's not happy using violence, Malakai will absolutely put his life on the line for those he considers family and friends. :'''Pacifist''' - ''Minor'' - Malakai hates violence and will only fight when given no other choice, and won't allow the killing of prisoners or other defenseless victims. :'''Quirk''' - ''Minor'' - Malakai doesn't like to be touched. :(2 points spent on Attribute Increase (Agility), 2 points spent on Attribute Increase (Vigor))
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