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Wyrmrider: Wyrms
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==Death== The death of a rider's wyrm is a traumatic event, requiring a Wisdom save. On a failed save the rider takes 5d10 psychic damage and makes all saves, attacks, and skill checks at disadvantage until they finish a long rest. On a successful save they take half damage and no disadvantage. A rider's wyrm immediately becomes feral upon its rider's death and cannot be approached by anyone. It will flee into the Sprawl at its first opportunity. :'''Note:''' Riders may spend HD on their wyrms during short or long rests. This would be an option for when the wyrm's own HD were used up for some reason. Justification: the psychic bond. Rider's die value for the die, wyrm's =5 con save for the modifier.
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