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Zephrine Carter
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==='''''Merits and Flaws'''''=== '''''Merits (2):'''''<br> Medium - 2 - Zephrine has the natural ability to sense ghosts and spirits. She can communicate with them. Making deals with them, however, is not to be taken lightly. <br><br> '''''Flaws (2):'''''<br> Incomplete Understanding - 1 - Zephrine is still a bit fuzzy on how the Camarilla or the Masquerade works, leading to potential mistakes and relevant consequences.<br> Deep Sleeper - 1 - Zephrine finds it difficult to wake up during the day. If she does, she tends to be groggy. <br> (More Flaws witheld by GM for story/play purposes.)<br><br><br>
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