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Stars Without Number: Back in Black
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====Military flamethrower==== *Total of six encumbrance, two of which is carried readied (the sprayer-rifle) and four of which you can carry stowed (the fuel/pressure tanks.) You can carry extra tanks if you want. The flamethrower has an 80 meter range, with no range penalty. It can be used to attack small groups of enemies that are at least slightly cohesive, say up to six at once. Make one roll to-hit, a successful attack strikes all of them. Flamethrowers are uniquely able to have their fire bounced off walls or sprayed through apertures; in many circumstances the user of a flamethrower will be able to avoid the penalties from cover or even strike enemies who are fully under cover. *The flamethrower will deal 1d8 damage on the first successful hit, and the opponents will thereafter take 1d4 damage at the end of their next two subsequent actions. Further, any targeted group of enemies must immediately save versus fear (mental effect save) when attacked with a flamethrower or retreat via the best means available. Enemy forces who are attacked with flamethrowers may receive a -1 to their morale for any morale checks made during the battle. Flamethrowers can get ten shots per tank. *They can also be used to set buildings alight. *5,000 credits for the flamethrower, 100 credits for additional fuel tanks.
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