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LeviathanTempest:ChapterFour
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==== Vigor of Protean Kings (Descendant Channel) ==== ''Description'' ** Dice Pool: Sheol, when relevant. ** Action Type: Reflexive The Leviathan may use Ichor to improve his Attributes, circulating his divine blood throughout his body. * "Depth 0": Birthright of Vitality * "Depth 1": The Leviathan may boost a single Physical Attribute by 2 for a single turn. He may not invoke this Channel multiple times for the same Attribute, but may have multiple instances active for different Attributes. * "Depth 2": The Leviathan may lengthen his limbs by one meter for each point of Ichor bound into this Channel. * "Depth 3": The Leviathan may spend an additional point of Ichor to apply the depth one iteration of this Channel twice to a single Attribute. * "Depth 4": The Leviathan may reflexively make shapechanging attempts. * "Depth 5": The Leviathan adds Damage to the "Attributes" he may boost with this Channel, essentially growing claws or teeth. This will be Bashing damage but if the Leviathan has natural weapons from another Channel they may enhance those instead. * "Depth 6": The Leviathan may expend 3 additional Ichor to extend this channel's effects on one Attribute to scene-length. '''Adaptations''' * Potent Ichor (OOO to OOOOO) - At Sheol 3 and the third level of this Merit, boosted attributes are raised by 3. At Sheol 6 and the fourth level of this Merit, boosted attributes are raised by 4. At Sheol 9 and the fifth level of this Merit, boosted Attributes are raised by 5. * Tide of Flesh (OOOOO, Requires the Hydra's Rebirth, No Mysteries of the Flesh, and Sheol 4) - When transforming into Depth 6, or with a Transformation action in Depth 6, the Leviathan may choose to become a creature of formless protoplasm. Leviathans who do this frequently may even find that their earlier forms lead towards protoplasm. As a formless tide the Leviathan gains the following benefits: ** It can flow through obstacles, moving its full Speed across all types of terrain. Only a watertight seal can repel it. It attacks with the higher of its Dexterity or Strength. ** Effects that target a specific part of its body, such as aimed attacks, fail automatically. It is immune to toxins and disease. ** It may reflexively perform one of the following actions per turn: *** If it successfully performed an Overpower maneuver in a grapple last turn, it may repeat the exact maneuver this turn. *** Rearrange its Physical Attributes, excluding effects from this Channel, in any manner. *** Enhance a Dodge, adding (Stamina) to its Defence this turn.
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