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==== Interstellar Trade ==== ===== Trade Codes ===== :''Agricultural (Ag):'' Atmos 4-9, Hydro 4-8, Pop 5-7. :''Asteroid Belt (As):'' Asteroid Belt. :''Desert (De):'' Atmos 2-D, Hydro 0. :''Fluid Oceans (Fl):'' Atmos A+ or non-water biochemistry, Hydro 1-B. :''Garden (Ga):'' Size 5-A, Atmos 4-9, Hydro 4-8. :''High Population (Hi):'' Pop 9+. :''High Technology (Ht):'' Industry (TL-3)+. :''Ice-Capped (Ic):'' Atmos 0-1, Hydro 1+. :''Industrial (In):'' Pop 9+, Industry 6+. :''Low Population (Lo):'' Pop 1-3. :''Low Technology (Lt):'' Industry 5-. :''Non-Agricultural (Na):'' Atmos 0-3 or B+, Hydro 0-3 or B+, Pop 6+. :''Non-Industrial (Ni):'' Pop 4-6. :''Poor (Po):'' Atmos 2-5, Hydro 0-3. :''Rich (Ri):'' Atmos 6 or 8, Pop 6-8. :''Sterile (St):'' Bio 0. :''Water World (Wa):'' Atmos 2+, Hydro A-B. :''Vacuum (Va):'' Atmos 0. :''Zoo (Zo):'' Bio 7+. ===== Starport ===== Roll 2d6+Industry-7. '''DMs:''' Ag +1, Ga +1, Hi +1, Ht +1, In +1, Na +1, Ri +1, TL12-14 +1, TL15+ +2, Lo -1, Po -1, TL9- -1. :β€2 β X :3-4 β E :5-6 β D :7-8 β C :9-10 β B :11β€ β A An Outpost world with Population 0 automatically has the equivalent of an E-class starport, in the form of an unmanned navigation beacon and emergency supply cache. Any world with Industry 5+ must have at least the equivalent of an E-class starport, in its airstrips or surface shipping ports. Any uninhabitable world with Population 1+ must have at least the equivalent of an E-class starport, in its airlocks and docking ports. ===== Bases ===== Roll 2d6 for all of these. '''Ancients Site (Q)''' :Per system: Throw 12+. If present, select a world at random. '''Imperial Consulate, Governor's Estate (G)''' :Starport A: Throw 6+. ::Success by 3+ means also a foreign embassy or diplomatic consulate (F). ::Success by 6+ means also a Moot seat or other government center. ::Any Capital automatically has Starport A and government center. :Starport B: Throw 8+. ::Success by 3+ means also a foreign embassy or diplomatic consulate (F). :Starport C: Throw 10+. '''Merchant Base (M)''' :Starport A: Throw 6+. ::Success by 3+ means also a shipyard (Y). ::Success by 6+ means also a megacorporate headquarters. :Starport B: Throw 8+. ::Success by 3+ means also a shipyard (Y). :Starport C: Throw 10+. '''Naval Base (N)''' :Starport A, B, or C: Throw 8+. ::Success by 3+ means also a shipyard or galactic hospital (Y or H). '''Pirate Base (P)''' :Starport B: Throw 12+. :Starport C: Throw 10+. :Starport D or E: Throw 12+. '''Psionics Institute (Z)''' :Any inhabited world: Throw 12+. '''Research Installation (R)''' :Starport A: Throw 8+ ::Success by 3+ means also a galactic hospital, university or library archive (H, U, or L). :Starport B or C: Throw 10+. :Outpost: Throw 9+. ::Success by 3+ means also a backup library archive (L). '''Sacred Site (K)''' :Any inhabited world: Roll 2d6 β€ Pop. '''Scout Base (S)''' :Starport A: Throw 10+. :Starport B or C: Throw 8+. ::Success by 3+ means also a scout hostel. :Starport D: Throw 7+. ::Success by 3+ means also a scout hostel. '''Special Enclave, Nature Preserve, Prison (V)''' :Any world with Pop 1+ or Bio 1+: Throw 10+. '''Traveller's Aid Society Hostel (T)''' :Starport A: Throw 4+. ::Success by 3+ means first-class accommodations. ::Success by 6+ means a full chapter-house. :Starport B: Throw 6+. ::Success by 3+ means first-class accommodations. :Starport C: Throw 10+. '''Weather Control Station, Terraforming Facility (W)''' :Any terraformed world: Automatic. ====== Base Codes ====== :'''A''' β A-class (Excellent) Starport :'''B''' β B-class (Good) Starport :'''C''' β C-class (Routine) Starport :'''D''' β D-class (Poor) Starport :'''E''' β E-class (Frontier) Starport or Emergency Beacon :'''F''' β Foreign Embassy / Diplomatic Consulate :'''G''' β Imperial Consulate / Governor's Estate :'''H''' β Galactic Hospital :'''J''' β Ansible / Stargate :'''K''' β Galactic church, temple, or other religious site :'''L''' β Library Archive :'''M''' β Merchant / Megacorporate base :'''N''' β Naval base :'''P''' β Pirate base :'''Q''' β Ancients' site :'''R''' β Research installation :'''S''' β Scout base :'''T''' β Travellers' Aid Society Hostel :'''U''' β Galactic University :'''V''' β Special enclave (prison, refugee facility, nature preserve, etc.) :'''W''' β Weather control / terraforming facility :'''X''' β No starport :'''Y''' β Shipyard :'''Z''' β Psionics Institute
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