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====Chariot Archer==== : Orc fighter 1 : HP:12 AC: 17 (chain+buckler+dex) : M.Atk:+5 Dmg: d12+4 (vardatch) : R.Atk:+4 Dmg: D6+3 Range: 70' (composite short bow) : Move: 20' (when dismounted) F:+4 R:+3 W:+0 : Point Blank Shot : Precise Shot : Balance +7 (+2 equipment bonus, anchor lines) : Special Equipment: Harpoon Arrows- These unwieldy metal arrows halve the range increment of the bow that fires them. They also incur an additional -2 attack penalty. Should they deal damage, they allow the bowman to make a special Grapple check as a free action. They are attached to long ropes (usually 50') which are often anchored to a moving object. (see Drag rules listed below.) Rope, has a hardness of 0 and 2 HP. These arrows are designed to bend but not break, and as such, if they ever deal damage they must be repaired before they can be used again (assuming they are recovered).
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