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====Attributes==== There are four attributes. When / If I have to make a roll, I'll add whatever modifier best fits to the roll. You have a number of points equal to the rank you gave to Attributes in step 2 above. The maximum (before racial or cybernetic etc modifiers from below) that you can give to an Attribute is 3. All Attributes start at 0. They can below 0 if modified by race, wounds etc. The four Attributes are: Brawn (physical presence, 'hit points,' strength, endurance etc) Observation (knowledge, intellect, perception etc) Reflexes (Agility, dexterity, speed, reactions etc) Social (charisma, persuasion, willpower) Generally, Brawn also tends to help Close Combat, Observation tends to help Hermetic Mages (spells) and Deckers, Reflexes tends to help Shooting, and Social tends to help Shamans (conjurings). When you are harmed, any of the four Attributes can be used to deflect damage, such as using Brawn for shrugging off damage, Observation for being perceptive enough to see where an attack is likeliest to come from, Reflexes for dodging the attack, Social for appearing the least offensive (and thus not as big a target), pleading with your attacker, whatever works for you. Armour will help even more.
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