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Age Of Dragons: Challenge Resolution
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==1. Determine Challenge Type== First, its important to decide what sort of Challenge this is. This is a decision to be made ultimately by the GM, though optionally with player opinions. The type of Challenge will determine what ''Energy Pool'' is used, and will also set the narrative context for what sort of actions can be used. * '''Soma Challenges''' are those where physical talent is the core. Examples might include use of brute force, cross country flying endurance and tests of agility. These challenges use the '''Physical Energy Pool'''. * '''Sophia Challenges''' are those where mental talent is the core. Examples might include puzzle solving, research and study. These challenges use the '''Mental Energy Pool'''. * '''Pneuma Challenges''' are those where creative, social or arcane talent is the core. Examples might include the casting of spells, artistic creation or addressing groups of passive listeners. These challenges use the '''Soul Energy Pool'''. A balanced story should generally include roughly equal numbers of challenges of each type, so as to give characters of different strengths a chance to shine. Of course, what challenges arise should also be determined primarily by the players' actions, and not all challenges are of equal importance or consequence... <br><br>
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