Editing
Alfein
(section)
Jump to navigation
Jump to search
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
== Districts == '''The Cleric's Ward'''- The Clerics Ward is separate from the Halls of Tyros and contain all the temples for other deities. It is a place mostly visited by the common people as they tend to avoid the grandiose worship that goes on in the Halls. Many come here to pray for good fortune or to seek the blessings of the priests thereof. '''Foreign Quarter'''- A place filled to the rim with hundreds of other miniature districts representing all the other Great Kingdoms and many Petty Kingdoms that people have never heard of. The people of the outside world tend to care little for the Foreign Quarter's inhabitants and the feeling is mutual. '''The Merchant's Quarter'''- A district filled with huge walled Merchant Estates that are really miniature compounds with their own private armies. It is also a place where countless businesses are run from and only a little actual shopping is done. The Merchants Quarter also has '''The Grand Arcanum Tower'''. '''The Queen's Ward'''- The place where the Queen's Palace is located. The Queen's Ward is loaded with mammoth numbers of Clerk's offices, Grand Hotels (more proper than inns), estates that are rented or owned by visiting nobility, and where the city Guard Barracks is. The Queen's Armory is also located which contains not only weapons for the citizens to defend the city but also is where the standing army that does so is kept. '''Sybus' Caress''' - A Red Light district that is ruled by the mysterious '''General Venom''' that heads the '''Serpents Gang.''' Sybus' Caress contains the city's brothels, casinos, and drug parlors. Unlike in other lands, these activities are not illegal and where many come for a good time even amongst honest citizens. It varies in quality from dives to tremendously beautiful centers for the absolute most discriminating in taste. '''The Shadows'''- If you increased the number of guards by about 1000% percent, sent in cleaners to work for a week, had everyone put on their best clothing, and somehow managed to get everyone to act a good deal nicer then the Shadows would just barely qualify as a crime ridden hell hole. The Shadows are ruled by gangs of toughs that can openly murder whoever they like and evil is a way of life for survival. The Shadows are abandoned by the rest of Alfein and no one is even trying to save the people who live here. '''The Furnaces'''- Winterweir's Foundry district. Large amounts of smoke come out of here as they have adopted modernized (mostly from the Industrial Era countries of Almania and Lartan) manufacturing techniques. They're honestly doing a pretty poor job of it and the factories function at only a fraction of what they could but they're learning. Black smoke pours from this area at all times. [[(Winterweir) In Search of the Unknown]]
Summary:
Please note that all contributions to RPGnet may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see
RPGnet:Copyrights
for details).
Do not submit copyrighted work without permission!
Cancel
Editing help
(opens in new window)
Navigation menu
Personal tools
Not logged in
Talk
Contributions
Create account
Log in
Namespaces
Page
Discussion
English
Views
Read
Edit
View history
More
Search
Navigation
RPGnet
Main Page
Major Projects
Categories
Recent changes
Random page
Help
Tools
What links here
Related changes
Special pages
Page information