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Asharak the Storm-Touched
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== Class Features == * Spontaneous Casting: Can spontaneously cast Cure spells, by sacrificing a pre-prepared spell of equal or higher level. * Restricted Spells: cannot cast Lawful or Evil spells. * Turn Undead(Su): Can turn undead 5 times per day. A turning check is made on 1d20+4; turning damage is equal to 2d6+7 on a successful check. * Enhanced Javelins: Any javelin thrown by you counts as a +3 magic weapon. * Electricity Resistance(Ex): You are immune to Electricty damage. * Shock Weapon(Su): Any spear or javelin used by you is treated as a shock weapon. The weapon loses this ability one round after leaving your hand. * Storm Walk(Ex): You and your mount can walk or ride through storms (natural or magical) at your regular movement rate, completely unaffected by high winds (including gust of wind), pounding precipitation or waves, objects driven by the wind (which always seem to miss you), great claps of thunder, natural bolts of lightning, or any other natural symptom of Talos's fury. * Thundering Weapon(Su): Any spear or javelin you use is treated as a thundering weapon. The weapon loses this ability 1 round after leaving your hand. Its effects stack with the shock weapon ability. * Storm Ride(Sp): You gain the ability to fly during any storm as if using the fly spell. Adverse wind conditions do not affect you. * Shocking Burst Weapon(Su): Any spear or javelin you use is treated as a shocking burst weapon. The weapon loses this ability 1 round after leaving your hand. Its effects stack with your thundering weapon ability. * Storm of Elemental Fury (Sp) : Once per day, you can cast "Storm of Elemental Fury (CD: 182)" as if you were a 17th-level cleric.
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