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D&D 5e: Exile Character 06
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== Feats == :'''Fey Touched:''' (human) Your exposure to the Feywild's magic has changed you, granting you the following benefits: :* Increase your Intelligence, Wisdom, or Charisma score by 1 , to a maximum of 20. (Wisdom) :* You learn the misty step spell and one 1st-level spell of your choice. The 1st-level spell must be from the divination or enchantment school of magic. You can cast each of these spells without expending a spell slot. Once you cast either of these spells in this way, you can't cast that spell in this way again until you finish a long rest. You can also cast these spells using spell slots you have of the appropriate level. The spells' spellcasting ability is the ability increased by this feat. (Misty Step, Identify) :'''Medium Armor Master:''' (free) You have practiced moving in medium armor to gain the following benefits: :* Wearing medium armor doesn't impose disadvantage on your Dexterity (Stealth) checks. :* When you wear medium armor, you can add 3, rather than 2, to your AC if you have a Dexterity of 16 or higher. :'''War Caster:''' (ASI4) You have practiced casting spells in the midst of combat, learning techniques that grant you the following benefits: :* You have advantage on Constitution saving throws that you make to maintain your concentration on a spell when you take damage. :* You can perform the somatic components of spells even when you have weapons or a shield in one or both hands. :* When a hostile creature's movement provokes an opportunity attack from you, you can use your reaction to cast a spell at the creature, rather than making an opportunity attack. The spell must have a casting time of 1 action and must target only that creature
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