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==Alita Blackwood== [[File:Vestal_blonde_recolor.jpg|right|300px]] Lawful Good Female Human [http://www.d20pfsrd.com/classes/core-classes/paladin Paladin] ([http://www.d20pfsrd.com/classes/core-classes/paladin/archetypes/paizo---paladin-archetypes/undead-scourge Undead Scourge]) 2 A local girl whose father secretly dabbled in demon worship, even branding his newborn daughter in hopes of some infernal favor. This ill-advised pursuit may have had something to do with the whole family save infant Alita dying in a roaring fire one night. She was adopted by the church and raised first as a lay sister and then, after a lot of metaphorical and some literal butting of heads, as a holy warrior, all the more driven because of the unasked for stain on her soul. Despite her unfortunate beginnings she does bear a fondness for her old home and what kin she still has there so, of course, hearing the rumors of the recent troubles, she couldn't very well ''not'' stick her nose in... ; Abilities : Strength 15 (+2) : Dexterity 15 (+2) : Constitution 13 (+1) : Intelligence 10 (0) : Wisdom 13 (+1) : Charisma 18 (+4) ; Traits : [http://www.d20pfsrd.com/traits/magic-traits/flame-touched Flame-Touched] (DR 1/- against fire type creatures and attacks) : [http://www.d20pfsrd.com/traits/social-traits/seeker Seeker] (+1 on Perception checks, Perception is a class skill) : [http://www.d20pfsrd.com/traits/regional-traits/soldier-of-the-faith-regional-razmiran Soldier of the Faith] (+1 on Intimidate checks, Intimidate is a class skill) ; Drawbacks : [http://www.d20pfsrd.com/traits/drawbacks/tainted-spirit Tainted Spirit] (after X rounds of combat, make Fort save against 10 + X or be fatigued for 10 times X minutes) ; Feats : [http://www.d20pfsrd.com/feats/combat-feats/charge-of-the-righteous-combat Charge of the Righteous] (no AC penalty when charging undead or evil outsiders) : [http://www.d20pfsrd.com/feats/general-feats/radiant-charge Radiant Charge] (spend all remaining uses of Lay on Hands to add Xd6 + Cha holy damage to a successful charge) ; Skills : Diplomacy 2 ranks + 3 class + 4 Cha = +9 : Heal 2 ranks + 3 class + 1 Wis = +6 : Intimidate 2 ranks + 3 class + 4 Cha + 1 trait = +10 : Perception 2 ranks + 3 class + 1 Wis + 1 trait = +7 ; Class Abilities : Aura of Good (power 2) : Detect Evil (move action, single target, 60ft, instant information as if studied for 3 rounds) : Smite Evil (1/day, +4 attack, +2 damage (+4 against undead)) : Divine Grace (+4 all saves) : Lay on Hands (5/day, 1d6hp) ; Gear : Breastplate (AC +6, max Dex +3, penalty -4, speed 20ft., 30lbs.) : Heavy steel shield (AC +2, penalty -2, 15lbs.) : Heavy mace +1 (1d8+1, x2, Bashing, 8lbs.) : Ring of Feather Fall (prevents falling damage) ; Combat : Initiative +2 : Melee attack 2 BAB + 2 Str = +4 :* mace +5, 1d8+3, x2, Bashing : Ranged attack 2 BAB + 2 Dex = +4 : Armor Class 10 base + 2 Dex + 6 armor + 2 shield = 20 :* flatfooted AC 10 base + 6 armor + 2 shield = 18 :* touch AC 10 base + 2 dex = 12 : Fortitude save 3 class + 1 Con + 4 Cha = +8 : Reflex save 0 class + 2 Dex + 4 Cha = +6 : Will save 3 class + 1 Wis + 4 Cha = +8 : HP 10 + 1d10 + 2 Con = 14
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