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Dreams of a Distant Sea:Kyros
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=== Anima Effects === *'''Knowledge at All Costs (Passive):''' Reduce the base number of obstacles the Horizon must overcome on a venture involving investigation, research, or planning by one, to a minimum of one. *'''Principles of Hierarchy (Active):''' Add the Horizon’s Essence in automatic successes for Craft or Sagacity rolls, including Build Power and Focus Will actions. *'''Power and Control (Iconic):''' Spend 4 anima to disrupt the Essence flowing through a target. The target adds half the Horizon’s Essence (rounded up) to the mote cost on Charms for the duration of the combat. They must pay 1 mote for Charms with no cost. If they cannot afford the Charm, they cannot activate it. Additionally, the Horizon can steal Will with a withering attack instead of gaining Power.
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