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Flamepunk: Combat and Conflict
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===Defences=== Defence applies after the action roll, just as in the basic rules. A basic dodge made by an untrained combatant is a reflexive action that costs 1 action dice, and has the effect of removing 1 dice from the attackers rolled dice pool. For other defences, consult the appropriate trait sections: '''((links here))'''. Some trait and equipment abilities also affect the defence step with their own special rules.
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