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===The Heroes Ship=== [[File:Gurps.StarCraft.2.jpg]]</br> the '''Scarab'''</br> '''''Spora''-class light freighter''' (LWt. 1,000tons): dST/HP 70; Hnd/SR +0/5; HT 13; Move 1.0G; Load 285ons; SM +8 (length 50m/yds); Occ 12ASV; dDR 7; Range x1; Cost (new) $44.7M</br> Top air speed is 2,500MPH</br> Front Hull Systems</br> [1] Light Alloy Armored Hull Plating</br> [2] Habitation - Cabins 6 (for crew or passengers)</br> [3] Habitation β Cabins: 2 (for crew or passengers), and 2 Bunkroom (cramped accommodations with bunk beds for up to four people each) and 2-Bed Sick Bay</br> [4] Cargo (50tons)</br> [5] Cargo (50tons)</br> [6] Cargo (50tons)</br> [core] Control Room (workstations 6 β helm/captain, navigation, chief engineer, tactical, communication/sensor, generic. Computer Complexity 8, Com/Sensors Complexity 6)</br> Central Hull Systems</br> [1] Light Alloy Armored Hull Plating</br> [2] Secondary Weapons Battery (turret 3 UV Laser Cannon)</br> [3] Cargo (50tons)</br> [4] Cargo (50tons)</br> [5] Cargo (50 tons)</br> [6] Counter Gravity Systems (artificial gravity and gravity counters)</br> note 35 tons of free space for cargo</br> Rear Hull Systems</br> [1] Light Alloy Armored Hull Plating</br> [2] Standard Reactionless Engines (base 0.5G trust)</br> [3] Standard Reactionless Engines (base 0.5G trust)</br> [4] Jump Point Drive</br> [5] free space?</br> [6] Engine Room (1 workstation for Mechanic or Tech)</br> [core] Fission Power Plant Reactors (Provides 2 Power Point)</br> Built Systems/Section Notes: * Armor Hull (Light Alloy) - 3 sections Cost $1.5M :''Repair Skill'': Armoury (Vehicle Armor). * Cargo Space: 250tons (5 sections) :''Repair Skill'': Mechanic (Starship). * Contragravity Lift System: Cost $10M :''Repair'': Mechanic (Contragravity) * Control Room/Bridge: Complexity 8, Com/Sensors 6, Control Stations 6, Cost $6M :''Repair Skill'': Electronics Repair (Computers and Communications), Computer Programming, and Electrician. * Engine Room: Workstation 1, Cost $300K :Repair Skill: Mechanic (Starcraft). * Habitation β Cabins: 2 (crew or passengers), and 2 Bunkroom (cramped accommodations with bunk beds for up to four people), and 2-bed Sick Bay Cost $1M :''Repair Skill'': Mechanic (Life Support) * Fission Reactor β 2 Reactors Cost $12M :''Repair Skill'': Mechanic (Fussion) * Reactionless Engines: Standard 1.0G, Cost $2M :''Repair Skill'': Mechanic (Reactionless Drive) * Star Drive: Jump Point Drive, Cost $10M :''Repair Skill'': Mechanic (Stardrive) * Secondary Weapons Batteries β one turret UV Laser Beam Output 30MU, D-damage 6d(2) burn, RoF1; one turret UV Laser Beam Output 15MU D-damage 3d(2), RoF10; one turret UV Laser Output 3MJ D-Damage 1d+2(2), RoF100; Cost $1.8M :''Repair Skill'': Armoury (Heavy Weapons) * Artificial Gravity: Cost $1M * Gravitic Compensators: Cost $1M '''Crew''': Station Bridge 6 (Captain/Helmsmen), Navigator, Tactical, Communication/Sensor Operator, Open Station (generic)</br> Engine Room 1</br? Secondary Gunner Turret 1
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