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== '''Minor Advances''' == '''Lost It All''' You understand – truly – the wretched sensation of having less than nothing. Gain the Desolate domain. Once per session ask the GM where the nearest source of wealth is and they will tell you. '''Make Do''' Periods of poverty have taught you to make the best of what you’ve got and keep things ticking over until your next big score. Gain the Mend skill. Once per session, you can immediately fix something that’s broken – but it only works once. After that, it’s destroyed past the point of repair. '''On The Run''' You’ve been running from your creditors for years; you’re not above crawling through shit on your hands and knees to survive. Gain the Evade skill. Mark D4 stress to Supplies to shift the attention of a person or creature to another PC or an important NPC. '''Transferral''' Roll Mend+Haven to cast this spell; on a success, move a Minor fallout from any willing target other than yourself to any other willing target. Both targets must be within arm’s reach of one another, and the receiving party must be able to bear the fallout (i.e. a creature with no legs can’t receive the LIMPING fallout). Minor upgrade to Broker, below.
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