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===Beast Form=== ''At-Will for Shifter adepts'' <br>Quick action <br>'''Effect:''' You leave your humanoid form behind and assume the form of a deadly predator such as a panther, tiger, lion, or another animal that you are naturally connected to. Stick to four-legged natural predators, not creatures with supernatural abilities or the ability to fly. <br>Shifter adepts can speak in growly voices and cast spells while in beast form. <br>'''Magic items:''' Your magic items stick with you and you get the benefit of their default bonuses. Yes, this means the bonuses from your magic axe translate to your beast form. Shifter adepts can use their magic item powers while in beast form. <br>'''Beast form actions:''' Shifter adepts can shift freely between humanoid form and beast form during a battle. Shifting to humanoid form during your turn is a quick action. So is shifting back to beast form. <br>'''Beast aspects:''' While in beast form, you can take on aspects of different beasts to help you in battle (see below). You don’t have to use the aspects; they’re an option to improve your beast form attacks and powers, not a requirement. While in beast form, you attack in melee using a beast form attack. <br>'''Adventurer Feat''' Your second beast form attack (the one you roll when the first attack misses) now deals miss damage equal to your level. You can have two beast aspects active at the same time. If you start using a third aspect, one of the two previous aspects of your choice ends.
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