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===Vikreng=== Vikreng was Kuhetzib's first capital city, and is still the capital of Gartihann. The heart of the city is an ancient hillfort from which Kuhetzib began her conquests. The hillfort was re-fortified and occupied by the mages' guild, and is now entirely covered by their local headquarters. This sprawling building, part school and part capitol, has been taken over by the revolutionary government, who are slowly going through its archives and storehouses as they attempt to build a future for the nation. Many features of the city reflect its turbulent history. The largest structure after the government building is an amphitheater, intended for sporting contests and funeral games, but now being used for citizens' assemblies. The old bard colleges were used student wizard accommodation after the bards were expelled, and now stand empty, awaiting new tenants. Former military barracks, originally of imperial construction, were recently reused by the mage guild's mercenaries before being abandoned again. Close to the city wall stands the Tower of the Shield, the last unopened Mage Guild property, sealed by a magic bubble since the revolution. A final tragic landmark on the edge of town is a burnt-out tithe barn where many militia were burned to death early in the revolution. It is currently a generalised charnel house, but awaiting possible redevelopment. Rumour about increased undead activity lend urgency to these decisions. The city also possesses an open-air market, and inns and taverns in all districts. There is an industrial district, originally home to the imperial armourers, but now much more diversified. Close by stand empty warehouses, intended for the movement of guild raw materials and other bulk goods. Part of the warehouse district has been converted into a walled district by dragonborn for self-defence. Scattered throughout the city is workers' housing, mostly in six-story apartment blocks around small courtyards. Some has been disused or underused for many years, as Vikreng is not the city it was during the empire. Another legacy of the empire is an aqueduct, now badly in need of repair. The mages also provided a scriptorium, with the associated facilities for making ink and parchment, and a warehouse for imported papyri. Supplies are currently running very low after the guild's contract was voided. (Decision: [http://forum.rpg.net/showthread.php?761590-D-amp-D-5e-Let-s-build-a-setting!&p=19381133#post19381133]) The city stands on a cap of gritstone overlying a limestone bed. In the pre-imperial era, it was common to 'bury' mortal remains by throwing them into sinkholes exposed by gaps in the gritstone. This practice eventually caused long-term contamination of the aquifers, and early in the Empire the city was furnished with an aqueduct which sources water from a reservoir above the nearest cataract of the river. At the same time, catacombs were begun to store the dead more hygenically, and a sewer system was dug for the expanding city's needs. The aqueduct was in use until the revolution, when it was damaged by a magic battle; it is now under repair. The sewers still function, but are poorly maintained. And the catacombs filled up early in the magocracy, and were closed. A former parade ground, the Field of Glory, was appropriated for use as a cemetery, which continues to this day. The mages also did some digging of their own; in the oldest parts of town, secret passages dug by the wealthy of the Empire run close to vaults which the mages prepared for some unspecified emergency. The mages also dug downward, below the catacombs, in search of a legendary dwarven passage which could be used to escape the chaos of the Turning of the World - no-one knows if they succeeded. (Decision: [http://forum.rpg.net/showthread.php?761590-D-amp-D-5e-Let-s-build-a-setting!&p=19428404#post19428404])
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