Editing
LeviathanTempest:AppendTwo
(section)
Jump to navigation
Jump to search
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
==Dark Days and Illuminated Nights== Tijuana's expansion was, on the surface, a wild, anarchic thing, fueled by tourism, gambling, nightlife and a cheap theme-park version of Mexican culture for foreign consumption. In reality, it was carefully harnessed for maximum profit by various interests: local crime lords, Mafia families, and of course, underneath those, many Leviathans. Federal troops and militia sent the few local revolutionaries packing during the Civil War, because nothing could be allowed to endanger the profits. Free from Marduk's gaze, free from the crime-busting efforts that would culminate in the Prohibition north of the border, Tijuana grew and so did the Wicked Tribe. Unavoidably, this constant proximity along with the temptation of greater power and masses brought heavy conflict. The Hatfield rainmaker flood, a collateral effect of a conflict between two prominent Cults, destroyed a large swath of the city, and was only the most visible sign of the seething underground war. Ultimately, the city crashed when the leader of the local School of Fog, Tomaso Montés, convinced the federal government to ban gambling in the state in order to impose some calm. Many Leviathans crossed north again just in time to benefit from the boom in activity that World War II created in San Diego. A heavy influx in population came to work in the shipyards, and some of them brought their family gods with them. A new equilibrium of power finally settled in, one that continues to this day. The old families have lost much of their power, but they are still listened to enough that conflict does not break out too visibly, too often. From time to time, however, tensions flare up for territory or family, and atrocities are committed that are either buried by the cities' good citizens or swept under the rug - namely, thrown out to the other side of the border. Occasionnally a more direct approach is need and a natural disaster will come along to sweep clean the slate. But sooner or later, the vacuum in power calls for another godling-king who will test his mettler against the iron border.
Summary:
Please note that all contributions to RPGnet may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see
RPGnet:Copyrights
for details).
Do not submit copyrighted work without permission!
Cancel
Editing help
(opens in new window)
Navigation menu
Personal tools
Not logged in
Talk
Contributions
Create account
Log in
Namespaces
Page
Discussion
English
Views
Read
Edit
View history
More
Search
Navigation
RPGnet
Main Page
Major Projects
Categories
Recent changes
Random page
Help
Tools
What links here
Related changes
Special pages
Page information