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==CONDITIONING (Condition)== Class: Alpha Cost: 1 Verve Dice Pool: Varies Action: Instant Range: (Power Level + Power) yards Area: N/A Duration: Until Resolved Effect: This is a catch-all power description for a power whose sole effect is to create a specific Condition in the target. Choose a Condition upon taking the power. A rational for how the Condition is created must be supplied by the player, and that rational should be used to determine the die pool. It is assumed to be a temporary Condition. The Condition cannot be use to generate beats for any given character more than once a story unless the ST says otherwise. If appropriate, a variation of this power "Tilting (Tilt)" can be taken for a given Tilt.
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