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Maluch, Priest and Witch-Bane
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===Character Story=== Maluch's parents were devotees of a little known minor god in one of Shem's merchant cities, members of a mystery cult devoted to divination and prophecy. Maluch was brought to join the cult proper upon becoming an adult, initiated into the first secrets of the cult. The initiation involved an induced trance-like state, to allow initiates to see their god and receive their first visions. None of the other initiates survived their visions - all died as their brains bled or their hearts stopped, but each clawed their eyes out before they died, their visions relayed in agonised screams. The details of those death-visions, recorded by the cult's scribes as always, were sealed away, to be viewed only by the inner circle of the cult. Maluch remembers little of the initiation - he was deep in his own vision-trance at the time, and awoke to blood and death - but he's certain that the strange tasks he's been sent to carry out are related to the visions that slew the other initiates. It feels like provenance that these tasks often involve slaying some manner of witch or sorcerer, as if their deaths are part of some pattern laid out in the screams of the dying years ago. But he's seen enough of their craft that he's started going off-mission, tracking down others that cross his path and eliminating them too. He's not sure if it's a learned scorn for witchcraft and sorcery, or if it's a holy mission, or some combination of the two; the sense of purpose he gets from the hunt is enough to quell the uneasiness that comes from his ill-omened past.
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