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Marvelous Adventures:Combat
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== Health & Healing == Damage taken by attacks is subtracted from a character's Health. When an attack reduces Health to 0 (or below), the character is automatically KO'd (i.e. stunned for 1d10+1 rounds) ''and'' must make a Kill? FEAT (as if the attack had scored a ''Kill'' result). Injured characters restore lost Health each day equal to their Endurance rank; this rate is doubled by strict bed rest, and tripled if the character is under professional quality medical care. === Dying === A character that has been mortally injured Each further round, the character's Endurance is reduced by 1; if it reaches Nil (0), the character is dead. A dying character who received aid from another character stops losing Endurance, but will still be unconscious for 1d10 hours. Characters who have lost Endurance ranks are '''impaired''': they regain one rank each week (one per day if under professional medical care), and until then are -2 to all FEATs.
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