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Midnight RPG - Chapter 22.411
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==Q&A== ===DURGAZ=== '''Q: ''' ''Kevin: That might be a Knowledge: Shadow or Profession: Soldier check to find out exactly what sort of things we'd be most likely to encounter on the Road of Ruin. Goblins? Uruk? Trolls?'' '''A: ''' '''ROLL''': Durgaz (Profession Soldier +6) ROLLED: 13+6 = '''19'''. On the Road of Ruin you would likely encounter any movements of troops to/from Baden's Bluff to Al Kadil. Most troop movements however will travel cross-country. WHY is this? Because their "food" is cross-country. The area of hilly plains between the Bluff and Al Kadil are the area of "farms" or rather small villages and make-shift camps all encompassing the various herds of boro, wild horse, sheep, etc... and the various "supply train" needs for the quarter million Orc commanded by Grial the Feykiller's four armies. This harkens back to the massive herds you all KNOW are coming across those plains in the south. Those herds were spread out and a large portion of the ones in the south were being herded toward Three Oaks (you have guess the reasons prior). As for what else would be on the Road of Ruin: the many many many supply trains for the various men of the south and other non-aligned folks... <br> As for how much "traffic"... consider it like something might pass you once every 4-6 hours on average. <br> Durgaz (with that roll, below DC20) has likely never been North on the Road of Ruin beyond Al Kadil and if he has it was probably when he was brought south as "freight" when he originally came from the North. So the memory of what the road would be is sparse. I'll give you more info Saturday if you want it. ===ERANON=== '''Q: ''' ''Kevin: Can I get a Survival check to see what precautions might be necessary, assuming that the conditions will be similar to what we have experienced, but worse? [[Image:Map-of-Druids-Swamp.gif|the Druid's Swamp|thumb|the Druid's Swamp Region]] [[Image:Midnight-Eredane-_SPLICE.gif|thumb|The Eastern Erethor Front region]] [[Image:The-Bluff-Area.gif|thumb|the Baden's Bluff region]] '''A: ''' '''ROLL''': Eranon (Survival +??) ROLLED: 9+?? = '''??'''. I couldn't download Eranon's CS for some reason, Steve you might wanna check it before game time. So I don't know what your modifier is. But I know it's relatively high and I didn't roll incredibly bad for you... It would be reasonable to assume that the conditions would be worse by some measure simply because of the extended amount of time in the Plains of Ash & Blood as you travel some 200-300 miles through them North. Good precautions I'd consider: * remove any armors or metals from body * cover up all skin * make "filtration" masks for eyes and nose/mouth * have plenty of water (drinking and to coat body) and protected food * have potions of healing and magic healing ready * have digging tools ready to dig out ground for the Embave Aranthi Seed planting * watch for any shelter to make us of (burned/hollowed out trees) * track for "Firefalls" so you and the mounts won't fall in them * watch out for "Cinder Storms" * Consider that: seeing in the Plains of Ash and Blood will be difficult, while flat the raining ash and ash from footfalls kicked up make visibility very very poor. * Consider that: Fell may be a problem at points... prepare and watch for them * Consider: other "things" might survive and thrive in the wastes... prepare and watch for them We'll roll for any "issues" on Saturday. With all these preparations (and I'll ask again which you take and any others) it shouldn't be as much a problem for "casualties" this time. The animals (not being bred for this) may have additional problems, but we'll see. We'll also have to figure out the distance and stop/rest times to note consumption of food/water and the Seed "shelters". <font color=red> '''''BONUS XP for anyone making a timeline chart for this before game!!''''' </font> ===KYUAD=== '''Q: ''' ''Also, we just passed through the Darkening Wood - it is south of the river.'' '''A: ''' The Darkening Wood IS south of the Felthera. It's also south of Three Oaks. I didnot assume you passed through the Darkening Wood. Mi'shun and the Arrows would have suggested NOT doing so. Noting that it would possibly slow you down a great deal due to the inherent dangers of the wood to Orc and Elf-kind alike. To be honest - THAT is something we really should have detailed had you wanted to go through it, the Darkening Wood "deserves" it's own time/description. Hence I just assumed you DID NOT go through it. Or as Mi'shun would have told you: ====MI'SHUN==== : '''''oh no Master Kyuad, none go there. The wood of the realm speaks angrily there, the Whispers turn to screams, the very roots of the great maudrials will tear the best of us apart on the whims of the winds if it be not our day. May I suggest an indirect route out of the Druid Swamp to the fields beyond the eastern breech of the Erethor. Then moving at sharp angle north skirting that hateful place...''''' '''Q: ''' ''Kyuad has been doing some research concerning the surrounding area. '''A: ''' Great. If it's cool, I'll just make it simple and give you modifiers to your LOREBOOK check for these various resources: asking the elves, consulting the maps, and Lorebook checks. For some reason I cannot download your CS, it's also your 9th level sheet anyway... So I'll use the last number I have for it +1 for 10th level. <br> '''ROLL''': Kyuad (Lorebook +14) ROLLED: 17+14 +2 (Elves) + 2 (Maps) = '''35'''. BAM!! Killer roll!! I'll be adding to this today and tonight (Friday) when I get time. ''THIS is an '''*EYES ONLY*''' link for KYUAD - '''DONOT READ IF YOU ARE NOT BILL!!''''' Kyuad's [http://wiki.rpg.net/index.php/Kyuad%27s_Lorebook#ERETHOR_EASTERN_FRONT_REGION Lorebook] information on the Erethor's Eastern Front <font color=red> '''''MORE COMING SOON'''''</font> ====NOTE: Durgaz get's a roll on "Fraag Longtusk"==== '''ROLL''': Durgaz (Profession Soldier +6) ROLLED: 10+6 = '''16'''. Info : ''THIS is an '''*EYES ONLY*''' link for DURGAZ - '''DONOT READ IF YOU ARE NOT ANDREW!!''''' * [http://wiki.rpg.net/index.php/Durgaz%27s_Stuff_he_knows#At_Night_Kings.27_Command Fraag Longtusk] <font color=red> '''''MORE COMING SOON'''''</font> ====NOTE: Eranon get's a roll on "Lord Eoatin & other Elven Commanders" & the forests beyond the Felthera==== '''ROLL''': Eranon (Intelligence +??) ROLLED: 18+?? = '''18+'''. Info : ''THIS is an '''*EYES ONLY*''' link for ERANON - '''DONOT READ IF YOU ARE NOT STEVE!!''''' * Eranon's knowledge of [http://wiki.rpg.net/index.php/Eranon%27s_Stuff_he_knows#Tir_Amrasa_Edior Forests] beyond the Felthera. * [http://wiki.rpg.net/index.php/Eranon%27s_Stuff_he_knows#Commanders_of_the_Eastern_Erethor_Front Elven Commanders] <font color=red> '''''MORE COMING SOON'''''</font> * NOTE: Steve - we really didn't cover this much but here's a fun bit for you... [http://wiki.rpg.net/index.php/Midnight_RPG_-_Chapter_22.111 a Gift found] ====NOTE: Zal'Kazzir get's a roll on "Baden's Bluff Social Structure"==== '''ROLL''': Zal'Kazzir (Know: Nobility +8) ROLLED: 16+8 = '''24'''. Info : ''THIS is an '''*EYES ONLY*''' link for ZAL'KAZZIR - '''DONOT READ IF YOU ARE NOT ADAM!!''''' * [http://wiki.rpg.net/index.php/Zal%27Kazzir%27s_Stuff_he_knows#Baden.27s_Bluff_.26_the_Region Baden's Bluff region] <font color=red> '''''MORE COMING SOON'''''</font> <br> ---- [[Midnight: North & South Portal|PORTAL]] | [[Midnight RPG - THE SOUTHIES|THE SOUTHIES]] | [[DURGAZ]] | [[ERANON]] | [[ZAL'KAZZIR]] | [[Kyuad|KYUAD]] / [[Midnight: the Shadow Killers player Bill|Bill]]
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