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Midnight RPG - Chapter 43.473
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===Legend Lore=== :: Legend lore brings to your mind legends about an important person, place, or thing. If the person or thing is at hand, or if you are in the place in question, the casting time is only 1d4x10 minutes. If you have only detailed information on the person, place, or thing, the casting time is 1d10 days, and the resulting lore is less complete and specific (though it often provides enough information to help you find the person, place, or thing, thus allowing a better legend lore result next time). If you know only rumors, the casting time is 2d6 weeks, and the resulting lore is vague and incomplete (though it often directs you to more detailed information, thus allowing a better legend lore result next time). :: During the casting, you cannot engage in other than routine activities: eating, sleeping, and so forth. When completed, the divination brings legends (if any) about the person, place, or things to your mind. These may be legends that are still current, legends that have been forgotten, or even information that has never been generally known. If the person, place, or thing is not of legendary importance, you gain no information. As a rule of thumb, characters who are 11th level and higher are “legendary,” as are the sorts of creatures they contend with, the major magic items they wield, and the places where they perform their key deeds. ---- Here's what I'd like to do... I enjoy (and use) your ability alot to impart info. If you're cool with my guidance on it I'm more apt to allow for minor variables. But that goes both ways. :: '''For example''': I would normally say that this falls under the "vague and incomplete" information at this point. The name "Anaximath" was likely only used once or twice across the visions, it was given as a name reference to Diero from the gaunt man in the Bluff. "The Vanguard" and "dragon" were used alot, when Diero talked to the beast. And it specifically stayed "out of sight" of Diero and his camp for his own protection from such things. You really only have that: it's a dragon named Anaximath the Vanguard and has a lair somewhere in the upper Erethor/Green March. That's it. (although if you wanted to use some teamwork and have Kyuad do some research, or ask Eranon for ideas, or Zal for gather info... all of which might move you up a "stage" in the rumors, etc... This is also for general reference, as you could add to your knowledge for this in the future) :: However, this IS a dragon - that's a BIG deal. And it's one of the (out-of-game) four dragons mentioned in the Midnight 2e core book. (don't look it up!) So I'd be willing to give you some info if you are okay with me playing a little looser with your abilities. WHICH leads me to the reminder about that info on the demon within Zal. As you mentioned a couple times that info was "supposed to be" from "Seer Sight". My response was that it STARTED as Seer Sight and morphed in and out as you could see from the fact some of it was "future" prophecy info. :: So what I'm saying/asking is that I'm happy/interested in offering cool background info that may also help you with strategy, however with the above situation you technically by the rule should: "know only rumors, the casting time is 2d6 weeks, and the resulting lore is vague and incomplete". :: I'm willing to rule that you can get similar info in the 1d4x10 minutes SINCE it relies on your Seer Sight ability as a reference. :: it's all so interestingly connected anyway... '''QUESTION'''.... so which would you rather do? Going more by the letter of the rule may at times be more "predictable" in exact info/detail or going with the GM rule may get more/sooner but you have to trust me on what/when I give it to you more AND be cautious of what you're getting. (as was the example of Raz' the demon in Zal) Personally I like the second. But I'll let you choose, it's your ability. Let me know and I'll reply with this answer and for any other questions you have. Thanks!!
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