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===Damage=== Characters have three types of '''health''': {| | width="33%" valign="bottom" | [[Image:Minimam-warrior-healthy.png]] | width="33%" valign="bottom" | [[Image:Minimam-warrior-injured.png]] | width="33%" valign="bottom" | [[Image:Minimam-warrior-incapacitated.png]] |- | valign="top" | '''healthy''' If a healthy character is successfully attacked he becomes injured. | valign="top" | '''injured''' Injured characters have 1 subtracted from all of their rolls. If an injured character is successfully attacked he becomes incapacitated. If an injured character is healed he becomes healthy. | valign="top" | '''incapacitated''' Incapacitated characters can't do anything at all. If an incapacitated character is healed he becomes injured |} [[Image:Minimam-wizard-attack.png]] A successful '''fireball''', similar magic spell or '''sneak attack''' (the first attack of a character with thievery ability) makes the target incapacitated regardless of their previous health.
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