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==Benefits== Cash benefits run from none to Cr200,000. ''Averages:''<br> Poverty-level careers average less than Cr8,000 per roll. (Drifters, Psions.) Working-class careers run from Cr10,000 to Cr20,000 per roll. (Agents, Army, Marines, Merchants, Navy.) Middle-class careers average about Cr25,000 to Cr40,000 per roll. (Citizen, Entertainer, Scholar.) Daring and dangerous careers average about Cr35,000 to Cr40,000 per roll. (Rogues, Scouts.) Upper-class careers average about Cr75,000 per roll. (Nobles.) ''Minimums:''<br> The usual minimum is from Cr1,000 to Cr5,000. Drifters, Entertainers, and Rogues are gambles: You might not get ''any'' money from a Benefits roll. Nobles and Scouts are a sure thing: You never get less than working-class pay. ''Maximums:''<br> Most careers have an upper bound of Cr40,000 to Cr50,000. Careers with a chance of comfortable living have an upper bound of Cr80,000 to Cr100,000. (Citizens, Entertainers, Rogues, Scholars.) Nobles can get the maximum of Cr200,000. ''Range:''<br> Scouts have the most stable income, always Cr20,000 to Cr50,000. Citizens have the widest range, from Cr1,000 up to Cr100,000. ''Other Benefits:''<br> As to other benefits, the possibilities vary widely, but most have +1 Int, +1 Edu, +1 Contact, and some kind of Ship Shares. TAS Memberships only occur for Citizens (presumably megacorporate employees), Marines, Navy, Nobility, and Psions. But just about ''everyone'' gets Ship Shares; where you'd use a TAS membership in earlier versions of Traveller, use Ship Shares instead.
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