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===ADAM GREY=== [[File:SWADE.SPC.AdamGrey.jpg | 400px | right]] ''Undead Brick/Weaponist/Detective, Male, Age 100?''</br> '''Attributes''': Agility d6, Smarts d6, Spirits d6, Strength d12+1, Vigor d12</br> '''Pace''' 6, '''Parry''' 6, '''Toughness''' 13</br> '''Skills''': Academics d6, Athletics d6, Common Knowledge d10, Fighting d8, Intimidate d6+2, Languages (English d8; Arabic d6, French d6, German d6, Japanese d6, Russian d6, Turkish d6), Notice d6, Occultism d6, Persuasion d4, Research d6, Shooting d6, Stealth d4</br> '''Edges''': Iron Jaw, Linguist, Menacing, Nerves of Steel (with undead, ignores 2 wound penalty), Super Powers </br> '''Hindrances''': Distinctive Appearance (Minor), Driven (Major), Outsider (Major), Ugly (Minor) </br> '''Super Powers''' (Undead, long life?)</br> :'''Ageless''' (Undead) [1 point] :'''Deadeye''': gains +1d6 damage with all mundane guns, bows, etc. (Training) [2 points] :'''Doesn't Sleep''': Tireless. Requires no sleep at all (Undead) [2 points] :'''Environmental Resistance''': Lightning. Minus 4 from lightning trapping damage and +4 to resistance checks that involve lightning/electricity (Undead?) [1 point] :'''Fearless''' (Undead) [2 points] :'''Growth''': +1 step to Strength die and Size +1. Permenant (Undead) [2 points] :'''Gifted''': character gains a free reroll each round for Smarts tests and all Smarts based skills (Long life) [2 points] :'''Hardy''': if Shaken a second shake does not deal you a Wound (Undead) [2 points] :'''Heightened Senses''': Low Light Vision (ignores Dim and Dark illumination penalties) (Undead) [1 point] :'''Melee Attack''': Str+d6 (Undead Strength) [2 points] :'''Super Attributes''': Strength +3, Vigor +3 (Undead Strength) [12 points] :'''Super Skills''': Academics +1, Common Knowledge +2, Fighting +1 (Long life) [4 points] :'''Toughness''': +2 (Undead) [2 points] :'''Undead''': gain +2 to Toughness, add +2 to recover from being Shaken, don’t breathe or eat, are immune to disease and poison, and don’t suffer additional damage from Called Shots. Undead Wild Cards ignore one point of Wound penalties and don’t Bleed Out. Undead don’t benefit from the Healing skill or natural Healing. Spark of Life (can benefit from the Healing power) [10 points] '''Gear''': Sword (Str+d8+d6), Musket Pistol (Range, Damage 3d6+1, AP 0, ROF 1, relaod 2 rounds)</br> Adam is unsure who created him but has somewhat taken on the mantle of the 'Frankenstein Monster' over the years. His first real memories where him fighting in WWI and have travel a lot over the years. </br> He uses a old sword and a musket pistol dispite his familairity with modern weapons and tech. He just likes them for whatever reason. </br>
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