Editing
Sorcerous Arts:Rules Modifications
(section)
Jump to navigation
Jump to search
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
===The Expert=== ''Hit Points:'' +3 per level (d8 HD) ''BAB:'' Moderate (as Rogue) ''Saves:'' Fortitude poor, Reflex poor, Will good ''Skills:'' 8 + Intelligence modifier per level (4x at first level) ''Proficiencies:'' The Expert is proficient with all simple weapons, a single martial weapon of their choice, and with light armor but not shields. ''Class Skills:'' Craft (Int), Knowledge (all skills, taken individually) (Int), Profession (Wis), and any other ten non-exclusive skills of the player's choice may be class skills for the Expert. ====Special Class Abilities==== '''Skill Focus:''' At 1st level, the Expert gains Skill Focus as a bonus feat. '''Bonus Feats:''' At every even numbered level (2nd, 4th, 6th, etc.), the Expert gains a bonus feat. This feat may be any General feat, or it may be the Skill Mastery feat (same as the Rogue special ability). ----
Summary:
Please note that all contributions to RPGnet may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see
RPGnet:Copyrights
for details).
Do not submit copyrighted work without permission!
Cancel
Editing help
(opens in new window)
Navigation menu
Personal tools
Not logged in
Talk
Contributions
Create account
Log in
Namespaces
Page
Discussion
English
Views
Read
Edit
View history
More
Search
Navigation
RPGnet
Main Page
Major Projects
Categories
Recent changes
Random page
Help
Tools
What links here
Related changes
Special pages
Page information