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===Recovery=== Fighters may attempt to regain chi or willpower. To recover, a fighter rolls a number of dice equal to the amount of chi or willpower they are down. Each success regains one point. Ones are ignored on this roll. They must declare whether they are attempting to regain willpower or chi at the start of the recovery period. Target number depends on the circumstances and time spent recovering: 1 hour β All is regained. 1/2 hour β TN 2 10 minutes β TN 4 5 minutes β TN 6 1 minute β TN 7 1 round β TN 8 ALL target numbers are at +2 for the duration of the recovery period. If a fighter does nothing during the recovery period, the +2 does not apply to the recovery roll at the end, otherwise it does. A fighter can stop recovering at any time, even immediately before a roll. When recovery is ended, the recovery roll is immediately made with the appropriate Target number for time spent. If the period spent is less than a full round, nothing can be gained. Concentration rolls are made before recovery rolls at the end of the round, and concentration does count as an action, meaning the +2 is added to both concentration and recovery if both are done.
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