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The World Tree/Act 2
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===[[The World Tree/Ael'Dea|Ael'Dea]]=== ====Entering the City==== [[Image:Ael'Dea.jpg|right|300px|Ael'Dea]]Within the city of Ael'Dea, there are only three major professions that make serious money: raising livestock, growing crops, or delivering the previous two to Thal or Daerum. There are no taverns or inns here, since those coming to Ael'Dea stay with family. The locals are also easy to trust and there are few guards that are on actual duty. ''The smell of freshly cut plants and sizzling beef fills the air. As you enter into Ael'Dea, you see that there are very few people on the "streets", for they are all out hunting game, doing chores, and running errands. The people are kind to you in passing, but when asked about the tomb, they know nothing of it. Finding this tomb will be harder than you thought.'' ====Borik Reginald==== ''You are approached by a tall man, with a confident air about him. When he speaks, he is polite and friendly.'' ''"Hello there. The name is Borik Reginald, leader of this village. What brings you to Ael'Dea?"'' If they mention the tomb, he will nod and say the following: ''"Aye, many a wary wanderer has searched for the Tomb of the Ashen Warrior. I will tell you the same as I told them. Leave it be. Its too dangerous out in that area. There is a statue of her in Daerum, you can pay your respects there."'' If they don't ask about the tomb, he will nod and say the following: ''"Good on you. We are a small village, but we are growing. Should you need anything at all, feel free to let us know."'' Should the players insist on finding the tomb, Borik will say the following: ''"I'll tell you what. I've heard that not far from here, there were reports of [insert enemies from wilderness encounter here]. Take care of them and prove that I'm sending self reliant people to take care of themselves."'' This is where you insert the prepared wilderness encounter. Should the players have already defeated them, Borik will believe them and tell them the location. Upon returning, Borik will respond with the following: ''"Word travels quickly about you. Thank you. If I had the time or resources, I would myself. Ael'Dea is located south of the first bend of the east path. Keep going past the eagle's rock and you will see it."'' Borik will not have much to reward the players with for taking care of the monsters (20 silver pieces in total) but he will reserve a plot of land for them, should they choose to live here in the future. ==== Scene 2 Conclusion: ==== After the final conversation, Borik will head to his house to finish some chores with his wife, Sarii. All that awaits them is the tomb, which will be one of prolonged combat and little chance for RP. Make sure the party realizes where they will be heading. When they are ready, begin Scene III.
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