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===Moves=== <hr> '''Artful & gracious'''<br> when you perform your chosen art - any act of expression or culture - or when you put its product before an audience, roll+hot.<br> On a 10+, spend 3. On a 7-9, spend 1. Spend 1 to name an NPC member of your audience and choose one: *This person must meet me. *This person must have my services. *This person loves me. *This person must give me a gift. *This person admires my patron. On a miss, you gain no benefit, but suffer no harm or lost opportunity. You simply perform very well. <hr> '''Hypnotic'''<br> when you have time and solitude with someone, they become fixated upon you. Roll+hot. <br> On a 10+, hold 3. On a 7–9, hold 2. They can spend your hold, 1 for 1, by: *Giving you something you want. *Acting as your eyes and ears. *Fighting to protect you. *Doing something you tell them to. For NPCs, while you have hold over them they can’t act against you. For PCs, instead, any time you like you can spend your hold, 1 for 1: *They distract themselves with the thought of you. They’re acting under fire. *They inspire themselves with the thought of you. They take +1 right now. On a miss, they hold 2 over you, on the exact same terms. <hr> '''An arresting skinner'''<br> When you remove a piece of clothing, your own or someone else’s, no one who can see you can do anything but watch. You command their absolute attention. If you choose, you can exempt individual people, by name. <hr> '''Healing touch''' (Angel playbook)<br> When you put your hands skin-to-skin on a wounded person and open your brain to them, roll+weird. On a 10+, heal 1 segment. On a 7–9, heal 1 segment, but you’re also opening your brain, so roll that move next. On a miss: first, you don’t heal them. Second, you’ve opened both your brain and theirs to the world’s psychic maelstrom, without protection or preparation. For you, and for your patient if your patient’s a fellow player’s character, treat it as though you’ve made that move and missed the roll. For patients belonging to the MC, their experience and fate are up to the MC. <hr> '''Skinner Special'''<br> If you and another character have sex, choose one: *You take +1 forward and so do they. *You take +1 forward; they take -1. *They must give you a gift worth at least 1-barter. *You can hypnotize them as though you’d rolled a 10+, even if you haven’t chosen to get the move.
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