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AnglerStudios:Story/Lamb Shank
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=== The False Peace === Over the next ten years, Lamb Shank has primarily been setting up his new Master Plan. From the outside, no one can figure out why he doesn't march out and crush them all, as is well within his power. Some note that he waited for a long time after taking over Burgand, and they wait for the end of this decade with trepidation. Most just call him mad and leave the explanation at that. After Uzi entered the wider world, Lamb Shank began offering him a place at his side and so on, and has been manipulating all his Legendary Swords - who he ultimately considers expendanble, though he never tells them that - and everyone else, for that matter, so as to generate exactly the sort of scenario he wants so as to achieve his aims. Also in this time, Flock assumed the Black Aspect, and Lamb Shank began an extended mission to corrupt the Angelinas of [[AnglerStudios:Story/Places/Hebron|Hebron]], a mission under the command of both Flock and [[AnglerStudios:Story/Praetoria|Lady Felina]]. He also aquired the services of some new Legendary Swords, [[AnglerStudios:Story/Sarah-Marie_the_Seductress|Sarah-Marie the Seductress]], [[AnglerStudios:Story/Gromit_the_Bludger|Gromit the Bludger]], [[AnglerStudios:Story/Se_Lung|Se Lung of Blades]], while losing [[AnglerStudios:Story/Zed|Zed the Unholy]]. During this time, he frequents [[AnglerStudios:Story/The_tower_of_magic|The Tower of Magic]], and shoots all around the land to do his evil work. [[AnglerStudios:Story/Enzi|Enzi]]'s emergence has set his cunningly laid plans into motion, and thus our story begins...
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