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Arlaan's old covenant items
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====Stats==== =====Mithril Cub===== '''Tiny Construct'''<br> '''Hit Dice:''' 8d10 (51 hp)<br> '''Initiative:''' +4<br> '''Speed:''' 20 ft., burrow 5 ft., climb 10 ft.<br> '''AC:''' 21 (+2 size, +4 Dex, +5 natural)<br> '''Base Attack/Grapple:''' +6/-4<br> '''Attack:''' -<br> '''Space/Reach:''' 2.5 ft. / 0 ft.<br> '''Special Qualities:''' Self repair, hardness 15, construct traits, darkvision 60 ft., low-light vision<br> '''Saves:''' Fort +2, Ref +6, Will +4<br> '''Abilities:''' Str 2, Dex 19, Con -, Int 8, Wis 14, Cha 2<br> '''Skills''' Climb +12, Craft (tinkering) +15, Disguise +16, Hide +16, Move Silently +8, Search +1/+7<br> '''Feats:''' Run<br> '''Self Repair (Ex):''' The mithril cub is able to create body parts out of scrap metals. Generally, it can repair 1d6 hp/hour. If it has mithril or lots of other metals it can repair 2d6 hp/hour.<br> '''Skills:''' The mithril cub has a +8 bonus on Climb checks, and can always take 10 on any Climb check, even in stressful situations. It has a +8 bonus on Craft (tinkering) checks, which is uses to make small mundane items out of metal. The mithril cub uses its Dexterity bonus for Disguise checks, and can use this skill to form itself into any Tiny inanimate metallic object, for which it gains a +12 bonus. It gains a +4 bonus to Hide and Move Silently. When searching for pits and snares it gains a +6 bonus. ---- [[Midnight: North & South Portal]]
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